1.00.0:

 - Added the 1 v 1 ladder.
 - Added the Membership system.
 - A third boot timer is now available: the automatic boot time.  If players reach this time without taking their turn, they will be booted automatically by WarLight instead of requiring a player to click the boot time.  Note that automatic booting cannot be used in conjunction with banking boot times.
 - Added the statistics window.
 - Added the dashboard page.

 - You can now sort players on the tournament creation wizard and when forwarding a tournament invite.
 - "Force Join" has been de-coupled from nudge.  Anyone in a tournament or ladder game that's over the direct boot time can now be force-joined.  Games with automatic booting enabled will automatically force join.
 - Added a Strategic 2 v 2 template, in preparation for a 2 v 2 ladder.  Also added an auto game using it.  Feedback welcomed on the settings.
 - Increased performance on the My Games page and when retrieving your invite list.
 - The "Begin" click is now required only once per game per session.
 - The 10-open seats per game limitation was removed.
 - Open seats now expire after 1 hour for real-time games, and after 12 hours for multi-day games.
 - Moved "Change history" from the home tab to the community tab.
 - Hid the "Sign up" tab if you're already signed up.
 - Modified the WarLords distribution of the Medium Earth map to include Australia and Antarctica.
 - The formula for calculating luck has been tweaked to be more accurate in cases where overwhelming numbers caused luck to not be a factor.
 - Improved the pager used by the forum so it's easier to jump to specific pages.
 - Improved the appearance of the profile page's blacklist and invitelist buttons.
 - Added open seat prerequisites for membership and 1v1 ladder rank/rating.
 - Added page-specific titles to all website pages.
 - Fixed a bug that caused the chat button to flash after sending a message if the chat panel was opened via hotkey.
 - Instant surrender games no longer send e-mails that say "All players accepted your surrender."
 - Fixed a bug that allowed playing cards during territory distribution, which caused errors.
 - The lobby screen now scrolls vertically for low-resolution screens.
 
 
1.00.1:

 - Raised the invite limit for non-members from 5 to 6.
 - Moved "Newest maps" on the Dashboard to the right column.
 - The 2v2 auto game and the Strategic 2v2 templates are now actually 2v2 instead of FFA.
 - Ladder pages no longer show games still in the lobby as have moved on Year 0001. 
 - Fixed many pages on Chrome so they no longer stretch to 100% width.
 - Recent ladder games on the dashboard page now sort correctly.
 - Fixed the rank that appears for contender 2 in a ladder game's description
 - The ladder keeps a log of bayeselo commands located at Data/BayeseloLog.txt.

1.00.2:

 - Players are only awarded a rank in the ladder if they have finished at least 10 ladder games.
 - Players can now play up to 5 ladder games at a time.
 - Map creators can invite any number of players to games they create with their own map.
 - Increased games and players per ladder page from 20 to 50.
 - Tweaked the ladder game creation algorithm slightly - it sorts initially by rating instead of rank.
 - The ladder now updates more often - once every 2 hours.
 - Fixed a bug that was causing the ladder to set up duplicate games.
 - Fixed a bug that sometimes caused the ladder to not invite you to games when it could have (but it still only invites each player to one game per run, that'll be fixed later.)
 - Fixed the broken link in ladder e-mails.
 - Added the "offset" command into BayeseloLog.txt, making it so you don't have to mentally add 1500 to scores.
 - When looking at a person's ladder games, the order is now reversed so newest games appear on top.
 - Ladder games that have just begun now list the date they were created instead of blank. 
 
1.00.3:

 - Changed the Strategic 1v1 template's luck from 18% to 16%.  At 16%, a 4v2 will never fail.
 - Added Markdown for forum post formatting as well as post previewing.
 - Ladder ratings now start at 0.
 - Player's profiles now link to their corresponding ladder page.
 - Map creators can now specify the luck percentage for games created using their own map.
 - Map creators can now use custom scenarios on games created using their own map.
 - You can now click on the maps on the Dashboard to preview them.  Also added a "Show all" link to browse all maps on the website.
 - Added a "Show All" link below forum posts that leads to a new pages that shows posts across all forums at once.
 - After clicking "Show all" next to a list of ladder games, the ratings of each participant now show up in a new column.
 - Each player's "Best rating" does not register until they receive a rank.  This keeps the early fluctuations from affecting this field. It was also reset for all players.
 - Removed the "Best rating" column from the main ladder page just to keep things tidy.  The value can still be viewed by clicking on a player's name.  
 - Added "Best rank", which remembers the best ranking each player has ever received.

 - The 2v2 auto game is now fixed teams instead of random.
 - The Reconnaissance card now moves the camera to the spot it was played on.
 - Blacklisted players are no longer auto-added to your invite list via the auto-add system.
 - The ladder can now create more than one game per player per run.
 - The ladder now highlights the player being viewed, or yourself on the main ladder page.
 - Updated the Variants page with three new variants: Juggernaut, real locations, and Chinese Checkers.

 - Fixed a bug that prevented auto boot from working in games that involved AIs.
 - Fixed a bug that would sometimes cause a Force Join to fail when a player did not have an automatic color.
 - Fixed a bug that was preventing the member icon from showing up in the lobby.
 - In the Tournament Settings window, the tournament settings were moved from the right to the left side to make it more balanced.
 - Deleting a testing map now deletes any templates that were assigned to that map instead of causing an error.
 - Fixed a bug that caused distributing games to appear at the bottom of a list of ladder games.
 - Fixed a bug that was limiting the number of people that could be invited to tournaments too strictly.