1.06.0:

 - Many areas of the site have recieved graphical upgrades and polish.
 - The right-side column of the game is now collapsible.  This helps players on low-resolution screens, like netbooks, have more real-estate for the map.
 - The "Advance by one" button was replaced by << and >> buttons that allow for navigating backwards.  Players can also use the arrow keys here like they always could in history.
 - Vacations now expire one hour after playing in a game instead of immediately.  See the blog or wiki for full details.
 - The Help tab now links to the wiki.  The old help pages are gone and any old links to them will redirect to the correct wiki page.
 - Links to the wiki have been added to many places within the game, such as next to cards and game settings.
 - The documentation for the APIs have been moved to the wiki and removed from the site.  A redirect is in place from warzone.com/API.
 - With the chat window open, holding the Control or Shift keys while clicking on a bonus link now inserts its name into the chat or team chat windows, just like how territories work.
 - Each territory and bonus now has a link to Wikipedia under the "More Info" button.  This helps those of us who like learning more about the areas we're conquering.
 - After surrendering in a single-player game, the AIs are now significantly faster at finishing the game out.
 - Ladder games now show "expires in X days" if they're within 10 days of expiring.
 - The manage-invite-list page now shows when players are on vacation.
 - When searching maps, pressing enter after typing a filter now clicks the Apply button.
 - The invite limit for tournaments has been raised from 3 times the tournament size to 5 times.
 - Players in a ladder with 1 game-at-a-time now get automatically bumped up to 2 if they fall under 30 unexpired games.
 - Games in the 2v2 now ladder now expire after 5 months instead of 3.  Already-expired games won't un-expire; just new ones won't expire until they're 5 months old.
 - Renamed the "Select all" button to "Show all"
 - Changed the "Team Game" check-box into a drop-down.

 - Fixed a bug that occurred when Random Warlords or Random Cities was used in conjunction with overriding all (or most) bonuses to zero or negative armies.
 - Fixed a bug that caused ladder matchmaking to include expired games when determining how many times you've played an opponent.
 - Fixed a bug that caused blank thumbnails for the Tic-Tac-Toe map.
 - Fixed a bug that occurred when pressing history's Next Order button while looking at the distribution of a game that hadn't taken its first turn yet.
 - The lobby now clips player names when they get too long.
 - Fixed a bug that occurred when abandon or blockade cards were set to excessively high values.
 - Fixed a bug that caused the top pixel of letters to be cut off of map names.
 - Fixed a bug that stopped people from being booted when on vacations even when vacations were not honored for that game.
 - Player's profiles no longer show them as idle if they've never played a multi-player game.
 - Fixed a bug that caused failed attack orders to show the wrong value if you watched it, then clicked to an earlier order, then clicked on it.
 - Fixed a bug that caused an error if you tried to create a ranked map-testing game.
 - Map designers now get a friendlier error if they upload a SVG file with duplicate territory IDs.
 - Fixed a bug that occurred when a map designer leaves the Create Game Wizard on the map browser step while they manage their maps and then return to the wizard.


1.06.1:

 - Tweaked the pop-up animations to be faster for the attack dialog and deployment slider.
 - The "Current phase" green arrow now animates between the different phases.
 - The location of pop-ups such as cards, history and chat now persist within a game like they did before 1.06.
 - Switched to Amazon CloudFront for deliering static content.
 - Fixed a bug that caused the "Advanced" portion of the attack/transfer dialog to not stay open between attacks.
 - Fixed a bug that was causing the game to extend off the bottom on screens with low vertical resolutions, such as netbooks.
 - Fixed a bug that caused errors when using history's "Hide orders" check-box.
 - Fixed a bug that caused an error when clicking on the ocean when previewing a map.
 - In games with fog and multi-attack, the attack/transfer dialog no longer shows the "one army" warning.
 - Entering your user name into the e-mail box now gives a friendlier error message.