2.00.0:
 - Added points/levels system.  See the blog/wiki for full details.
 - Added advertisements.  Members can turn them off on the settings tab.
 - Added volume controls for sound and music.
 - Added an open seat prerequisite on level.
 - Added a "template revert" system that makes templates easier to use.  When selecting a template that uses features you don't have access to (luck modifier, custom scenarios, etc.), instead of just getting an "access denied" message, you'll now get a message telling you what features the template uses that you don't have, and have an option to revert just those features and use the rest unchanged.
 - Color conflicts are now resolved by level.  If levels are the same, then it reverts to the old method of giving color priority to the older account.
 - Name changes are now allowed every 5 levels instead of every 20 days.  This allows easy name changes when a player is new and not well-known, but makes them more infrequent for well-known players.
 - The ladder forum is now restricted to players who can play in the ladders.
 - If a ranked game ends up with uneven teams, it will now automatically be changed to a practice game.
 - When playing cards from the receive card dialog, it no longer opens the cards dialog.  Also, if you play a card that doesn't have any additional UI (i.e. reinforcement card), the receive card dialog won't close and the button will just change to "Played"
 - When attempting to create a tournament without auto-boot, the game now tells you that enabling auto-boot is usually a good idea for tournaments.
 - Fixed a bug when changing someone's color while viewing their territory picks that made the little stars not change color.
 - Fixed a bug with facebook signin/sharing that sometimes caused an error.
 - The surrender prompt will now come up multiple times for the same player in the same game if they surrender multiple times (i.e. say they turn into an AI that surrenders).
 - Fixed a bug that caused multi-line chat by a blacklisted player to only show the first line after you unhid it.
 - Fixed a bug that could cause an error if you held down the Home key on a manual distribution game, as it could cause the client to download your picks multiple times.
 - Fixed a bug that caused the number of armies on the map to change if you changed someone's color after committing your armies.
 - Fixed a bug that caused the progress bar to expand when it reached 90%+
 
 - Android/iOS: When searching for players to add to a game, the results are now opened in their own screen.
 - Android/iOS: When selecting an order in the orders list, any territory you had selected is now de-selected.
 - Android/iOS: Fixed a bug that caused errors on maps that had unicode characters in territory names.
 - Android/iOS: Fixed a bug that caused an error if you deleted orders from the orders list too quickly.
 - Android/iOS: The right column icon now points in when it's open.
 - Android: Fixed a bug that, in rare cases, caused an error when clicking the back button.
 
2.00.1:
 - Points given out from winning tournaments increased by 66%.
 - Fixed a bug that prevented games with more than 24 players and open seats from starting.
 - AI processing is no longer synchronous.  See the blog for details.
 - The "Win on X different maps" achievements now correctly only count wins, instead of just counting any completed game.
 - Kindle Fires are now properly detected by the website.
 - Ads can now trigger when joining a game at the lobby.
 - Mochi ads were removed in favor of Google's.
 - Full-screen ads are now only shown when committing orders.
 - When ad-blocker reduces points, the points page now shows this in a tooltip.
 - Pressing the escape key during the tutorial no longer causes errors.
 
 - Android/iOS: When clicking chat in a game with private messaging enabled, each player's color is now shown next to their name.
 - Android: Various fixes for specific devices.
 
2.00.2:
 - Fixed a bug that caused errors on the ladder pages if you weren't signed in.
 - Fixed a bug that caused some templates to give "negative boot time" errors.
 - Android: Fixed a bug that caused a graphical glitches on some devices.
 - Android: Various other fixes for specific devices.
 
2.00.3:
 - The dashboard now shows dates/times as "3 seconds ago" instead of a timestamp.  Since the dashboard, by definition, shows recent events, it's more appropriate. You can still to other pages to see the timestamp.  This also improves the speed of the page since it doesn't need to look up your time zone.
 - Games with overridden kill rates now give 20% points.
 - Fixed a bug that broke the tutorial if you clicked "deploy" instead of "begin"
 - When creating games, the army cap can no longer be set to values greater than 10,000x.  It caused errors if it was set too high.
 - Increased the speed of the query that retrieves invite lists.
 - Fixed a bug that caused an error if you tried to create a game off of another customized game that used settings you didn't have access to.
 
2.00.4:
 - iOS: The app no longer causes background music to pause.
 - Android/iOS: Many misc bugs fixed.