3.08.0:
 - Added Bomb Card.  See the blog for full details.
 - Added 5 and 10 coin games.  See the blog for full details.
 - Updated the minimum version of Flash required to 11.1.
 - The attack/transfer dialog now shows how many armies will be killed in no-luck games.
 - The "Fast" boot option for multi-day games now means 1 day 10 hours (34 hours) instead of 25 hours.
 - It's no longer necessary to click Join Game for ladder or tournament games unless you must choose a color.  Games where all player's colors (or alternate colors) are available will just skip the lobby completely.
 - The "show more promoted games" link has been replaced with a horizontal listing of the templates available.  You can click to expand each template.
 - If you join an open tournament, it will now state next to it that you have joined it in the Open Tournaments section.
 - Added member icons on the leaderboard and tournament players tab.
 - In tournament chat, moved the tooltip that displays the message sent date from the message text to just the name of the chatting player.
 - Fixed a bug that allowed scenario distributions to be considered pure skill templates, even when they were not evenly matched.
 - Fixed a bug that caused the "territory limit" setting to be hidden in games that use custom scenarios.
 - Fixed a bug that caused open tournaments to show "Unread chat" immediately after you joined, even if you had read the chat.
 - Fixed a bug that allowed you to close the "Begin" dialog with escape.
 
3.08.1:
 - The "defeat a player of level X" achievements have been extended.  You can now get achievements for defeating a player of levels up to 63 (previously, they stopped at 52).
 - Player's profiles now show the percentage of achievements they have unlocked. This percent just counts achievements, not trophies (you can get to 100% without any trophies).
 - When customizing settings, there's now a "Pure Skill" tab that makes it easier to design settings that WarLight considers pure skill.
 - The real-time ladder now gives 8 minutes of banked time instead of 5, to make up for the lobby no longer being present.
 - The map-of-the-week auto game now uses more lengthy boot times.
 - The Create Coin Game page now displays links to existing coin auto games.
 - Added coin balance as dollars in parenthesis next to it.
 - Fixed a bug in games with banking boot times that made that made the auto-booter not boot a player when another player was auto-booted earlier that same turn.
 - Fixed a bug that sometimes considered single-player levels won after 0 turns.
 - Fixed a bug in the display of the "First turn speed" column of the Players menu.  It was adding an extra 0 after the decimal, for example it listed 3.4 seconds at 3.04.
 - Fixed a bug that made the rematch button error out with "Invalid teams" if used on a team game where someone declined.
 - Fixed a bug with tournament chat timestamps that that made it apply your timezone offset twice, causing the times to appear incorrectly.
 
 3.08.2:
  - Fixed a bug that, in some circumstances, allowed local deployment games to be created with overlapping bonuses.
  - Fixed a bug that made announcements not wrap properly.