4.02.0:
 - Unity: Added an option to the settings to allow caching maps on the device.  This is useful for mobile devices to save bandwidth.  All platforms get this setting except WebGL, since browsers cache the files automatically.
 - Unity: Sorted the Quickmatch Templates page so that checked templates are at the top.
 - Unity: Added a View button to the Quickmatch Templates page so you can see a template's full details.
 - Unity: Added a button to the Create Game page that allows viewing the currently selected map.
 - Unity: If you're in more than 15 games, the multi-player tab now shows your game in 15-game increments to keep the page running smoothly.
 - Unity: Fixed a bug with the "Zoom cutoff" setting in the debug menu.  It now won't zoom to a value higher than desired.
 - Unity: Fixed a bug with the Report Bug page that made it not create mail threads.
 - Unity: Fixed "timer is null" error.  Thanks to Champ for reporting this.
 - Unity: Fixed a bug that let audio sometimes play even when disabled.  Thanks to Arand0mPlayer for reporting this.
 - Unity iOS: Added support for iPhone X.
 - Website: Widened the center column of the Clan page.
 - Website: The ladder page now stretches to use the entire browser width.  Thanks to ps for reporting the layout problem on this page.
 - Website: The Create Coin Game page now scrolls the templates list so the page doesn't get too long.
 - Website: Fixed the padding at the top of the menu on the website when opened from a device.
 - The "Win on X different maps" achievements are no longer checked after every game, and instead get checked 20-30 minutes later when your profile updates.  This helps to fix the performance problem that people encountered when ending games (commonly referred to as "surrendering is slow").
 - Removed "Created by a mod" text from GameOrderEvents since they're used by commerce games now, which isn't related to mods.  Thanks to dabo1 for reporting this.