4.16.0:
 - iOS/Android: Push notifications are now sent when someone sends you private mail.
 - All: Your My Games section now shows you finished games that you haven't seen the last turn of yet.  This gives you a chance to see how the game ended.  Opening the game and watching the final turn will make it disappear from My Games.
 - All: The chat room no longer advertises open game creation.
 - All: If no players in a quickmatch game enter orders on the first turn, they will all lose the game instead of randomly picking a winner.
 - All: When creating a double-elimination team tournament, third place will now always have coins that divide evenly by the number of players in a team. Thanks to Phakh Gokhn for reporting this.
 - Unity/UJS: When loading a template, you now have the option to load quickmatch templates.
 - Unity/UJS: Fixed the link color on players using Electric Purple so it's readable.
 - Unity/UJS: Client-side mod failures now get recorded on the server so that the mod author can see them.
 - UJS: Map designer is now available in UJS.
 - UJS: Map designer now auto-sets center points.
 - UJS: Fixed maps that use even-odd fill rule, such as Poland Big.  Thanks to Dj Storm for reporting this.
 - UJS: Fixed an issue with local storage filling up.  Thanks to Rome_Warrior for reporting this.
 - Unity: Blog posts are now only shown if they're made within the last 7 days.
 - Unity: Decreased the number of posts shown per page on a forum thread to keep things loading speedily.
 - Unity: Mod authors now have an option to delete all pending reports at once, as a convenience instead of doing them individually.
 - Unity: Fixed a bug that made the map disappear when trying to open a map preview link that does not exist.  Thanks to Bane for reporting this.

4.16.0.1:
 - UJS: Fixed map designer color picker.
 - UJS: Map designer bonuses/dists list now says "None" if there are none.