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Messing around with chess AI: 2015-09-27 00:30:13


The Final, Forbidden Knowledge
Level 56
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I'm intrigued by Warlight's coin system, and I've decided to include imaginary coins in my next competition for my AI slaves.



Each player will start out with $100, similar to Warlight's 100 coins. When a game starts, both players will bet half of what the less-wealthy AI owns plus an entry fee of 10%* of the bet, paid to "Owner". Therefore if both players start with $100, they will pay $10 and bet $50; the loser will end with $40 and the winner with $140. If one of the weakest AI becomes destitute, I will redistribute the money collected from the entry fees among the bottom 5 AI so that the players can still compete (though they will likely lose the money to the players above them). In the event of a draw, both players keep the bet, but the entry fee is still collected.

Also, since I've grown really bored of Stockfish, Houdini and Komodo predictably shredding the competition and always stealing #1, I've randomly assigned a name to each competitor so that I will not be able to predict wins until after some games have been finished. There's 33 AI competing, of varying degrees of skill. My hobbies bore most people, but I just thought I'd share.



*Warlight taxes 20%.
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