Diplomacy Settings: 2015-09-30 10:45:59 |
[WL] Colonel Harthacanute
Level 52
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Now, this has been proposed by so many people so many times, Fizzer is probably sick of hearing it. I'm only doing this because I believe it would complete this game for me, and so many people agree with me.
The way it would work is, if a host activates the 'diplomacy setting', we would be able to select a player from the list and just underneath the PM button, we could request an alliance. The player receiving the request would need to accept the request in the same way we currently accept player's surrenders. Once two players are allied, either player can select the other and 'terminate alliance' which would appear in the orders for the following turn the same way it does when we boot people currently. Whilst two players have an alliance, they cannot attack each other in the same way the diplomacy card currently works. I would like to discuss this here before I mqke the uservoice in case anyone has any suggestions to improve on this. I'd like to keep it as simple as possible to keep it as appealing as possible to Fizzer.
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