E Masterpierround
Level 58
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Here is the promised strategic analysis. I was gonna analyze all large bonuses, but that's waaaaaayyyyy too much work. Also, I'll be referring to cities by their attributes, as that's how my notes are
City-----Natural Superbonuses-----------Contested Superbonuses------Natural Enemies Plunder--Seaguard(3)---------------------Frakjil(4), Roloria(10), Gujarat(4)--Economy, Order, Trade, Science, Unity Order-----Grey Protectorate(4), Forst(5)-----Frakjil (4)-----------------------Plunder Economy--Eyesl (6), Morlias (4), Dwarland (7)--Roloria(10), Lucial(10)---------Plunder, Equality Equality--Rusta(12)--------------------------Sweda(4), Norwa(5), Lucial(10)---Economy, Strength Strength--Norwa(5), Finla(5)----------------Sweda(4), Siber(3), Morzathal(5)---Equality, Beauty, Magic, Evil Evil--HW*(4),MTH*(5),FM*(6),DOE*(5) ------West Ernea(7), East Ernea(7)----Freedom, Strength, Magic Trade--WITC Puppets(6), WITC(4)----------Gujarat(4), Soma(4)--------------Plunder, Science Science--Novus Roma(7), Forka(2), Klain(4)--Soma(4), Birchanse(7)----------Trade, Unity, Plunder? Freedom--NA*(7), TM*(3), Caninus(7)-------West Ernea(7)--------------------Evil, Magic Unity----Golde Kingdom(5)-----------------Birchanse(7), Felinas(5)---------Science, WBeauty, Plunder? Magic? Magic--------------------------------Felinas(5), East Ernea(7), Siber(3)--Freedom, Evil, Beautyx2, Strength, Unity RBeauty----------------------------------Xarial(9), Siber(3)---------------Strength, WBeauty, Magic WBeauty----------------------------------Xarial(9), Felinas(5)--------------Magic, Unity, RBeauty
*HW=Hjazan Warlords, MTH=Morthazal, FM=Firesmarch, DOE=Defenders of Ern, NA=New Armea, TM=The Madlands
Natural Superbonuses are bonuses that have extra value to that city that they can easily take. Contested Superbonuses are bonuses that have extra value to that city, but will be hard to take. Natural Enemies are other cities that get extra value from the same bonuses as a city.
ACTUAL ANALYSIS TIME Plunder and Magic serve essentially the same role. They are cities that have a bunch of bonuses available, but to get those bonuses, they must risk pissing a bunch of people off to get those bonuses. These are fairly balanced in my opinion, as Plunder, in Roloria, has a safer expansion, but Magic is amazingly defensible.
Order is one of the safest cities on the board. If they stick to their special bonuses, they should face little argument, and have a delicious conflict over Lucial that they can involve themselves in if they want. In the same way, Freedom is a very safe city, although Freedom has a few more potential enemies than Order, but has a much more lucrative expansion.
I expect to see Strength and Equality be enemies often. I think this can be a mistake on the part of Equality. While it is true that Strength wants to take Sweda, and Equality can gain from Norwa, without a balancing force, if Equality and Strength are fighting, I see Economy snowballing out of control. Lucial is going to be huge in determining how that region plays out, and if Strength and Equality are fighting, the door is open for Economy to seize Lucial, then use the expansions in Dwarland and Roloria to become a massive power. With this being the case, Economy could be a tad overpowered, but Plunder + Equality helps to check their power.
I expect to see Science and Unity be enemies in almost every game. If either wants a chance to be the games largest power, they must get Birchanse. However, I think Science can live without it, but Birchanse is absolutely essential to Unity's power. In this respect I think Unity may be a bit underpowered, but Unity does have the single largest source of RP power in that council, so it balances out nicely.
I'm saving Beauty for last, so let me talk about Trade and Evil. Both of these can just sit in their corner of the map and get bonuses with minimal conflict. I think Evil's position is considerably stronger, as even if they don't bother to fight for West Ernea, which Freedom will likely make a grab for, Evil can amass a huge income from territories no one else wants. The nearest thing to a competitor for Evil in that area is Magic, but Magic will likely be sticking to the trade route and looking for low-hanging fruit elsewhere. I think Evil is fairly overpowered, but the sheer fact that they're "Evil" might make games difficult for them.
I'm at the final city, Beauty, but in my opinion, with the way the distribution is set up, this city's position is anything but beautiful. Not only does it have the only two starting positions that can't control their cities quickly, their expansion is terrible. Because of the 8 bonus for controlling both castles, each player in Xarial must constantly be ready to defend their castle. Even worse, they have to be ready to defend while their expansion can't even net a single superbonus easily. In my opinion, there is no way for a split Xarial to be relevant on the world stage. If they were unified, and the bonuses for Upper and Lower Xarial were decreased, Xarial could feasibly fight for Siber/Felinas. Otherwise, I think both Xarial players are doomed to obscurity as they vie for power within their own kingdom, failing to impact the rest of the world.
MY POWER RANKINGS (kind of a TL;DR)
1. Economy - Huge expansion options. Not super safe, but nearby opponents are small and safe or involved in other conflicts
2. Evil - Large, safe expansion, but not a whole lot of ways to make alliances.
3. Freedom - Large, mostly safe expansion.
4. Science - Large safe expansion, but inevitable conflict with Unity.
5. Trade - Safe expansion, no real large expansion that is safe.
6. Magic - Absurdly defensible, widespread bonuses make for easy alliances.
7. Order - Small, but very safe expansion, quite defensible.
8. Unity - Practically no safe expansion, but great RP tools and alliance bargaining chips.
9. Equality - Large natural bonus, conflict with all neighbors.
10. Strength - Decent unsafe expansion, enemies everywhere.
11. Plunder - only halfway safe expansion pisses off the biggest superpower in the game.
12/13. Beauty - being split in 2 murdered Beauty IMO.
Edited 10/21/2015 03:15:42
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