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1v1 Template Contest: 2015-11-08 21:28:29


Nackickwind
Level 64
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Its something I made in 5 minutes :p. Yes, it is a bit too big, how would you change the distribution tho? Maybe the Atlantis map is better.
1v1 Template Contest: 2015-11-08 21:31:51


Sułtan Kosmitów
Level 64
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You can be right that there are too many picks to call it really "strategic" but the rest is fine
1v1 Template Contest: 2015-11-08 21:38:56


Nackickwind
Level 64
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Yeah I know there's too many picks :P I should probably make more wastelands.
1v1 Template Contest: 2015-11-09 00:26:33

wct
Level 56
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Here's my first attempt: https://www.warlight.net/MultiPlayer?TemplateID=744973

It's an attempt at a proof-of-concept that 100% luck WR could theoretically still be usable in a strategic way. I upped all the armies by 10 times, so that should reduce the standard deviation quite a bit. You may get a few odd results, but it's much less likely than if you were playing with the standard income and distribution settings. (10 armies might occasionally fail to take a 1, but 100 armies will almost surely take a 10.)

Edited 11/9/2015 00:27:12
1v1 Template Contest: 2015-11-09 15:34:42


Φιλώτας 
Level 62
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my template has some minor changes now, tested it with motd discused it a bit

https://www.warlight.net/MultiPlayer?TemplateID=744790
1v1 Template Contest: 2015-11-09 19:47:09


ChrisCMU 
Level 61
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any chance everyone can post a game link, not a template? It is a pain to view it quick from a template link.
1v1 Template Contest: 2015-11-09 20:04:38

wct
Level 56
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Here are the games that have finished so far from my Pure Luck 1v1 template:
Gameplay is very similar to the standard 1v1, just with a bit more variety. Also, you can pretty much delay as much as you want. I'm thinking of adding in more delay card pieces to reduce the impulse to use delay moves. Instead, you'll have to decide how many delay cards to use or to save for later.

Edited 11/9/2015 21:17:45
1v1 Template Contest: 2015-11-11 19:23:10


Ξ Nanaimo
Level 56
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Ok, this is my entry: https://www.warlight.net/MultiPlayer?TemplateID=743082
It is a 1v1 game on the Bermuda map by Clement Attlee. Normal fog, cyclic move order, Random warlords distribution, 3 territories each starting with 4 armies, 7 wastelands of 7 armies, 0% SR, 5 armies base, reinforcement, blockade, order-priority and order-delay cards.
Armies per turn build slowly and games last a little longer than some other 1v1 games. Wastelands are big enough, to deter you from starting in a bonus with one, but small enough to attack later in the game if it gives you an army advantage or strategic advantage.

Games: (I will post more when more finish)
https://www.warlight.net/MultiPlayer?GameID=9828582
https://www.warlight.net/MultiPlayer?GameID=9828362

The games above show me winning starting in either the center of the map, or starting on one side
1v1 Template Contest: 2015-11-11 23:20:33


Beren Erchamion 
Level 64
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Here's a game on my World of Earthsea template:

https://www.warlight.net/MultiPlayer?GameID=9894963

Edited 11/21/2015 16:21:32
1v1 Template Contest: 2015-11-14 23:39:54


szeweningen 
Level 60
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I'm really hoping for more templates. I'd be really sad if in the end there are only 2-3 sensible templates that win automatically.
1v1 Template Contest: 2015-11-15 00:03:58


Sułtan Kosmitów
Level 64
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I've made one which I am not content with though, but that is good becouse I will try to make another one, a good one. Anyway I can't see reason why not to post this one too.
https://www.warlight.net/MultiPlayer?TemplateID=747603

Edited 11/16/2015 18:45:13
1v1 Template Contest: 2015-11-15 01:18:14


Deadman 
Level 64
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Here's my template - French Brawl

Tournaments:
https://www.warlight.net/MultiPlayer/Tournament?ID=16287 (WGL 110)
https://www.warlight.net/MultiPlayer/Tournament?ID=16268

Some good games:
https://www.warlight.net/MultiPlayer?GameID=9801749
https://www.warlight.net/MultiPlayer?GameID=9792041
https://www.warlight.net/MultiPlayer?GameID=9802157
https://www.warlight.net/MultiPlayer?GameID=9794463


Motivation:
I was interested in making a good brawl template where you have to make each army count. This template encourages optimal use of your armies. Understanding how pick combinations work is an important aspect of strategic play, and will definitely help you do well.

Features:
  • Map of France.

  • Cyclic move order

  • 6 picks per player
    There are about 19 warlords to choose from. Some of the 7 bonuses on the map are best avoided.

  • Starts of 3 armies each, base income of 4
    All starts have a small number of armies on them, so you need to invest to be able to take territories.

  • Extra income per 2 territories
    This feature is to encourage players to be more adventurous. Often, when a player gets ahead, they win games by defending their position. On this template you can get income through bonuses, and the number of territories you own. It adds a completely different dynamic to the game.

  • Light fog
    It is really important to understand what's going on, and light fog fits in well



If anyone would like to try this template, feel free to invite me to a game. Any suggestions to improve the template are welcome as well.

Edited 11/15/2015 01:41:25
1v1 Template Contest: 2015-11-15 01:31:36


Sułtan Kosmitów
Level 64
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The link is to WGL111 ( the one which noone knew about until it already begun :( ) but sure I will invite to a game if that is ok.

Edited 11/15/2015 01:33:19
1v1 Template Contest: 2015-11-17 00:56:41


Benjamin628 
Level 60
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Bump, hoping more people make some templates.

p.s what if the person who wins has 0 coins?

Edited 11/17/2015 00:57:04
1v1 Template Contest: 2015-11-17 02:20:49


Sułtan Kosmitów
Level 64
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he/she wins free coin tournament with lets say 2(or minimum required idk) players?
1v1 Template Contest: 2015-11-18 13:37:31


Punching Bag (^_^;)
Level 57
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bump, wish I had time to come up with a template :/
1v1 Template Contest: 2015-11-19 20:11:30


Kenny • apex 
Level 59
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My template: https://www.warlight.net/MultiPlayer?TemplateID=744397
Snow Mountains Bloody Mess MA 1v1

Idea: I've been really interested in Multi-Attack lately, so I wanted another fun MA template to play. Thus I created this bloody mess, and it's really fun to play. Basically I wanted to force the first 2 turns to be about expansion and less about countering. The bonuses have all been reduced so that income stays relatively low, this forces you to think very carefully about how you use your income, and dissuades players from just straight expanding, it becomes more profitable to fight your opponent. So it's like an MA brawl.

Features:

Gift Card: In order to prevent your opponent from moving their stack constantly once they encounter that territory.

Recon Card: For intel, given that you don't really have enough picks to get enough intel from pick stage, recon is important.

Blockade Card: Used just like in normal games.

3 income: To make the early game slow, you have time to gather intel and decide which path you're going to use.

6 armies in distribution: In order to make it so you can get 9 income relatively easily, and allows for interesting counters, or a stab at taking the 3 in the center.

Game link: https://www.warlight.net/MultiPlayer?GameID=9804048

In this game I try a lot of different strategies, and so does MoD, which includes the yolo mode at the end. The gameplay is very close and fun. Constant fighting and guessing.

Edited 11/19/2015 20:19:25
1v1 Template Contest: 2015-11-19 20:12:19


master of desaster 
Level 66
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i'm not a big fan of MA but that template is really fun. you should try it out
1v1 Template Contest: 2015-11-19 21:06:06


Catastrophic Asphyxiation
Level 40
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https://www.warlight.net/MultiPlayer?TemplateID=750802

1 V 1 dense fog small each. really good 1 v 1 multi attack set up. Great for honing and refing multi attack skills. r8 me m8. hopefully I get 8/8
1v1 Template Contest: 2015-11-20 18:29:36


Legi
Level 57
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Template: https://www.warlight.net/MultiPlayer?TemplateID=742359
Name: Legi's RDR

Specials:
* +1 Income
* +4 Reinforcement Card every Turn (starting with one)
* Abandon Card (x2,5)

Sample Game: https://www.warlight.net/MultiPlayer?GameID=9831991

Tournament: https://www.warlight.net/MultiPlayer/Tournament?ID=16284 (ongoing)

Idea:

With that Template I wanted a fast and aggressive gameplay. And i think i did it quite well ;)

Through the +4 Reinforcement Card you have a basic income of 5, but(!)
you have to take a territory every turn, or you will lose +4 income for your next turn.

the next thing about the +4R.-Card is, you can save it up. So you can be more flexible with your income and it opens new strategies.

the Abandon-Card is for destroying big stacks and/or blocking territorys and it can turn a game around.
The card is rare, so you have to be make a clever use of it. ;)

With the 3 Picks you always meet your opponent in the first or second Turn. there is no "out expanding"

oh and you start with 4 in your territorys, so its not possible to take a 3-Bonus with one pick.


all in all the Template is good for a fast 1v1 or for a small Tournament and it is really fun, check it out :)
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