So... Just wanted to get some community opinion here. My map, Twelve cities, [
https://www.warlight.net/SinglePlayer?PreviewMap=44894 ] was rejected because
-Some territories touch but don't connect (Jungle, bottom center)
-Some territories connect but don't touch (Jungle/ Desert, center)
-Some territories are split into separate objects and not clearly marked. (Walls and city bonuses)
I talked with Fizzer about this and he insisted that everything has to follow the rules. My map has some areas (Jungle, bottom center, and Desert, Center.) that indeed don't follow these rules, but they are small, well contained, and marked. The walls are intended to be defensive, and while they can be confusing at first they're easy to understand. These features make sense acting the way they do according to the lore and intention of the map...
Anyways, I just wanted to see what people think. Is it worth enforcing these rules 100% of the time? Or, should exceptions be made if they add to the diversity and value of the map?
Edited 11/13/2015 20:34:54