a=Seasonal Ladder rating b=1v1 ladder rating c=real-time ladder rating d =(number of coins*10) e=2v2 ladder rating f=3v3 ladder rating j=boot rate k=1v1 winning % --- calculated directly by =((number of 1v1 wins)/(total number of 1v1s) l=player level g=total h=difference between days, calculated by (g(x)-g(x-1)) To calculate change in skill per day,
Then
i=(h(x)/g(x-1) for daily difference in skill
Simple enough. Let me know if improvements could be made.
Edited 11/19/2015 18:51:50
How to calculate 'growth' in skill: 2015-11-19 19:01:34
If you want to be extra-meticulous about it, you could change k to =((1v1%+2v2%+3v3%)/3), and then average the combined seasonal ladders that you've played in. The equation's pretty easy to toy around with.
How to calculate 'growth' in skill: 2015-11-19 19:30:44