Why Newbie Quit?: 2015-12-08 12:27:36 |

psykkoman
Level 61
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There should be written: "Play singleplayer first" on front page in big red letters ;)
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Why Newbie Quit?: 2015-12-08 12:46:45 |

Kain
Level 57
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maybe fizzer should prepeare some (more than now) fancy-pancy single player scenarios which would be more interesting than present (better maps used!!! new templates) and will adhere new players for a bit longer... eventually encouraging them to try multi....
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Why Newbie Quit?: 2015-12-08 13:15:46 |

psykkoman
Level 61
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I don't consider single player boring. When I spent two evenings challenging Europe, I was not bored for single one second :D Remember that when you have no clue what and when and there is nobody who can advise you, every turn is excitement. It gave me basic understanding on how Warlight works. Without that, I would maybe leave MP after several games, too. This game looks straightforward at first sight, but it is not. IMO a lot of people will leave cause they are thinking that this is some bullshit, when anything they try do not work seemingly. Anyway, not a pity. These folks lacks warrior mentality anyway ;)
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Why Newbie Quit?: 2015-12-08 13:36:26 |

Kain
Level 57
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never said actual singl-player missios are boring. Yet it is strange why so many beautifull maps are not used there... also there shouldnt be a problem to add few more "missions".. ?
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Why Newbie Quit?: 2015-12-08 13:42:43 |

psykkoman
Level 61
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Agree!
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Why Newbie Quit?: 2015-12-08 14:03:31 |

GeniusJKlopp
Level 61
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I don't consider single player boring. When I spent two evenings challenging Europe, I was not bored for single one second :D Remember that when you have no clue what and when and there is nobody who can advise you, every turn is excitement. It gave me basic understanding on how Warlight works. Without that, I would maybe leave MP after several games, too. This game looks straightforward at first sight, but it is not. IMO a lot of people will leave cause they are thinking that this is some bullshit, when anything they try do not work seemingly. Anyway, not a pity. These folks lacks warrior mentality anyway ;) Awesome! I tried to let my friends to play this. They just opened,saw some things and said „what a boring thing...“ Then I said that they just didn't understand it,that they should try it for more time and remember to play it once a day at least They said „No....“ And I stopped. Its better with friends,but they just don't want to see what awesome game this is!
Edited 12/8/2015 17:16:59
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Why Newbie Quit?: 2015-12-08 15:34:41 |

Fan the Apostle
Level 56
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Kids deez days
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Why Newbie Quit?: 2015-12-08 17:25:26 |

Nogals
Level 58
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You guys are wrong, most cases people join and Frizzer doesn't cater in easing the learning curve. They don't know about how cards work and move order etc. The tutorial needs to improve to help prepare them for team games as well as better means to learn to play.
I introduced my one friend to warlight and we played 2 games together. He wasn't bad but he hasn't touched warlight since. He gave some feedback.
He really liked Warlight, it had an old school and is a game you can play to quickly pass time. He had no idea how to find me, the problem is that there are so many tricks that we take for granted as players who have been here for a while. He didn't know about how to start a chat game etc. how to find and challenge someone. He didn't know how cards and orders work, this isn't properly done in the tutorial. When teamgames come noobs are confused about what they supposed to be doing. Some don't know how to surrender, simple Warlight etiquette such as surrendering instead of getting booted, voting to end etc.
A lot of you shrug noobs off as idiots but most cases they want to play(they wouldn't make an account if they didn't have some interest). They just aren't glued up in warlight and warlight doesn't cater for newcomers effectively
Edited 12/8/2015 17:26:06
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Why Newbie Quit?: 2015-12-08 17:54:15 |

Great Gregland
Level 45
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When I started I wished that there were auto-generated open games with only level 10 and under; kind of a "kiddie pool", if you will. I think this is especially true for folks who are coming to this on their own and not playing with friends. They sign up, click on an open game 1v1, get paired against a level 50+ player, get creamed, go away and never come back; I'm sure this happens fairly often.
It would also create something to aspire to; get to level 11 and you can start trying to run with the big dogs!
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Why Newbie Quit?: 2015-12-08 18:02:58 |

Ox
Level 58
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That idea is good in a sense, but I think that would give an incentive for dicks to create a crap ton of alts just to deter newbies from staying.
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Why Newbie Quit?: 2015-12-08 18:12:14 |
Ranarius
Level 62
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I've tried hundreds of games and decided I didn't like them after playing one or two times. No matter how good the tutorials are, or how much he caters to newbies, there will still only be a small percentage of players who play once or twice and continue to keep playing.
No game is for everyone, and these days it seems everyone tries out almost all games once or twice. I don't think it's a big deal that people come and go, as long as there is a big enough player base to keep it going for those that want to continue.
Even the best games in the world have people come and go :)
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Why Newbie Quit?: 2015-12-08 18:12:40 |

Fan the Apostle
Level 56
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WL requires thinking , and other games , such as CoD , Minecraft , etc. Have made kids think less. WL is old-school and requires high-level thought. I am outraged that other games have made kids dumb. Also , kids have short attention spans.
Many top players are aged 13.
There are many successful kids , these are mature ppl. The others are incompetent Idiots who have an IQ of 0 and 0 brain cells.
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Why Newbie Quit?: 2015-12-08 18:21:57 |

Onoma94
Level 61
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Why people stop playing Warlight after 3 games? Why people stop watching GOT after 3 episodes? Why people stop reading "Dune" after 1 book? Why people stop eating new kind of pizza in pizzeria after trying it once? I think it really just boils down to not liking it. Boring simple-player, hard opponents, not-super-perfect tutorial, aren't real problems IMO. Although When I started I wished that there were auto-generated open games with only level 10 and under; kind of a "kiddie pool", if you will. I think this is especially true for folks who are coming to this on their own and not playing with friends. This is good idea.
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Why Newbie Quit?: 2015-12-08 18:47:52 |

[AOE] JaiBharat909
Level 56
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Good question. I don't think anyone has the true answer. You would need to poll these "newbies" first.
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Why Newbie Quit?: 2015-12-09 03:46:30 |

[AOE] JaiBharat909
Level 56
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I think Freetime is the bigger factor...I'm running out of it.
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Why Newbie Quit?: 2015-12-09 03:55:09 |

Hog Wild
Level 58
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Its not just a lack of understanding.
As someone else said, most players who join a game, will probably not like it. This is the case in pretty much every game I have played. Warlight is not an exception.
Many people will look at warlight in the first few seconds after making an account, and decide they don't want to bother learning the game, because it doesn't have fancy graphics, a whimsical/cool/attractive avatar of a "tutor", or because they expected something more in line with Call of Duty, or Clash of Clans.
Personally, I like playing games which are more or less, purely competitive, with no frills, or at least no real focus on such. *cough*facebookgames*cough*
some of these are very easy to understand, and to play somewhat successfully, certainly more so than warlight.
however, I still find that I am largely the only one I know, typically, who will stick around with these types of games (warlight is actually the exception here, with 3 others playing still)
Imo, it is not just that Warlight is not built with the purpose of being aesthetically pleasing, to go and carry the player through the initial stages of the game. It's the nature of the game, that will put many people off, and I'm not saying that is a bad thing. These more "flitty" people, for lack of a better term atm, would be the worst possible group for Fizzer to try and cater to, same with anyone who tries to teach them, as they would not be able to take the game seriously. These people are more finicky, and any serious effort to please them would seriously risk alienating the relatively mature player base that populates the game at the moment.
Warlight has much more in common with Chess, than the glitzier multiplayer online games that attract more players, it would be a bad idea to shift Warlight in the same direction as most other computer games. It occupies more of a niche, more solidly than any other game of this nature that I have seen, and it would be a mistake for Fizzer to try and compete with Zynga or whoever.
edit: This post took me a while to type, so others posted after I started. Responding to those now. "Free Time" is not so much an issue, except when trying to beat single player challenges. Especially with the newer players, who are more likely to get booted. It's probably a combination of intelligence, maturity, and patience, I think. Players who stay here are either looking to do some sort of fantasy roleplay, or cerebral challenge I suspect, neither of which is likely to appeal as heavily to your typical kid, as Fallout, or such. There are people on the forum who do not come across as very smart, or knowledgable, but you get a few of those everywhere.
Edited 12/9/2015 03:58:31
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