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Longest Real-Time Game Record: 2016-01-01 14:42:14


Gustave II 
Level 60
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I presume someone already knows what it is, but in the chance no one does post your records below.
(real time games, that someone took a vacation in, do not count)
Longest Real-Time Game Record: 2016-01-01 15:05:48


[WL] Colonel Harthacanute
Level 52
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My personal record is probably around 40 turns, so not very long tbh.
Longest Real-Time Game Record: 2016-01-01 15:10:00


Onoma94
Level 61
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Longest Real-Time Game Record: 2016-01-01 15:54:41


GeniusJKlopp
Level 61
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I had one 180 real turns,but I was delaying 20. I will post link soon (maybe)
Edit: 172 real turns,I was delaying 18 till I accept last AI surrender. I'm happy he didn't come back!
https://www.warlight.net/MultiPlayer?GameID=9340576
Check turn 172.

Edited 1/1/2016 16:03:13
Longest Real-Time Game Record: 2016-01-01 17:02:06


Fleecemaster 
Level 59
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Clash of titans games are always 100+ turns, not sure I've ever seen one go beyond 200 though
Longest Real-Time Game Record: 2016-01-02 02:21:12

wct
Level 56
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Why didn't the AI surrender immediately when the other human got eliminated?
Longest Real-Time Game Record: 2016-01-02 02:22:19


Cata Cauda
Level 59
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Someone call knyte!
Longest Real-Time Game Record: 2016-01-02 02:25:05


mobtrio 
Level 62
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@wct, Surrenders must be accepted
Longest Real-Time Game Record: 2016-01-02 03:04:14


kram
Level 59
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I see with reinforcement cards worth 80 and only 23 worth of bonus possible a defensive strategy was better rather than fight for bonus
Longest Real-Time Game Record: 2016-01-02 04:13:51


Fleecemaster 
Level 59
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Yeah, clash of titans is a really interesting set up, it's more about attacking than controling bonuses, I hold a large 40 player multi-day version on a bigger map, I think the last game went pretty long...

I should probably add this template type to my competition, along with a few others, like "Warriors"
Longest Real-Time Game Record: 2016-01-02 04:24:47

wct
Level 56
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@mobtrio: Are you saying he kept playing for 20 turns before accepting AI's surrender? (It's possible I guess, but doesn't seem to make sense. Each turn it would remind him that the AI has surrendered, and 'would he like to accept?'.)
Longest Real-Time Game Record: 2016-01-02 05:00:03


Fleecemaster 
Level 59
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Best is an odd player, he probably just "felt like doing it"

Don't forget with only AIs left it's basically a single player, turns progress as soon as you commit. I've played against AIs in the past before just cos I was enjoying the scenario and wanted to play it out :)
Longest Real-Time Game Record: 2016-01-02 05:01:16


TBest 
Level 60
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I think OP meant time wise, no?
Longest Real-Time Game Record: 2016-01-02 05:05:18

wct
Level 56
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Don't forget with only AIs left it's basically a single player, turns progress as soon as you commit.

Ah, that's a good point.
Longest Real-Time Game Record: 2016-01-02 05:43:08


mobtrio 
Level 62
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He said he was delaying for 18 turns. He also pointed turn 172, when he was the only human survived.
Longest Real-Time Game Record: 2016-01-02 05:50:37


Gustave II 
Level 60
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@TBest What does OP mean? Not familiar with the forum don't go on it much. But yes I do mean time wise.
Let's get back to the original intent of this post. I'm looking for the longest Real-Time game time wise. link to the game for the history.
Longest Real-Time Game Record: 2016-01-02 06:01:36

[wolf]japan77
Level 57
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OP: original poster?(I think, using textual evidence)
Longest Real-Time Game Record: 2016-01-02 06:51:27

huddyj 
Level 63
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What's the longest 1v1 game? I've had one over 60 turns on small earth 1v1.
Longest Real-Time Game Record: 2016-01-02 07:07:38


MaikMcJuggle 
Level 62
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233 turns on small earth, also one of my favorites and showing why building up stacks is sometimes way more important than conquering bonuses on maps like small earth.

https://www.warlight.net/MultiPlayer?GameID=9462659

Be warned, FFA on small earth have potential for never ending turns ;-)
Longest Real-Time Game Record: 2016-01-02 07:19:52


Aura Guardian 
Level 62
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Surprised the AI coughed that one up, MaikMcJuggle.
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