Middle East 2016 Map Testers: 2016-02-22 23:37:44 |

GeneralPE
Level 56
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Mut, New valley, Marsa Alam, Quesir, Toshka Lakes, El Kharaga, Baris, Edfu, Aswan are the main ones. The entire southwest honestly. They are weirdly shaped and unattractive. I would consolidate a little.
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Middle East 2016 Map Testers: 2016-02-23 00:02:59 |

Zephyrum
Level 60
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There is a typo in Syria.
Alleppo -> Aleppo
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Middle East 2016 Map Testers: 2016-02-23 15:39:17 |

GeneralPE
Level 56
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Also, you could easily cut Egyptian Border in half to help Israel gain income
don't forget to name the Lebanese territories
Edited 2/23/2016 15:40:55
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Middle East 2016 Map Testers: 2016-02-23 20:08:28 |
General Amoora
Level 44
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I've named the Lebanese territories. Cut the North Sinai in half to help Israel gain easier entry to Egypt to add a sense of realism. I've also solved the issue with unnatural looking borders in the Southwest of Egypt. And I've cut the Egyptian Border bonus in Israel, in half to add income to Israel. Thanks for the help @generalPE, it's things like this that really help. Now, I'd also like to ask you all for some help...I was wondering if the divisions which are not territories in Saudi Arabia are OK for the territories or if they're too big, what do you think?
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Middle East 2016 Map Testers: 2016-02-23 20:23:05 |

GeneralPE
Level 56
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Looking good. Can't wait to try it out. However, I think you should break down the following regions in half: Saharat el Yemen Al Wusta Palmyra Abu Dhabi
Palmyra and Abu Dhabi just because they seem too large compared to those around them, so don't feel obligated, but the other two stretch all the way across Yemen/Oman, so holding them could offer an OP choke-point.
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Middle East 2016 Map Testers: 2016-02-26 17:23:02 |
General Amoora
Level 44
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Actually feline, I was thinking I should leave Turkey, Iran and Saudi Arabia out, what do you think? ;) But on a serious note I will rename the South District and North District.
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Middle East 2016 Map Testers: 2016-02-26 23:56:04 |
General Amoora
Level 44
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A Quick Update:
-Multiple Territories have been added in: Oman U.A.E Yemen Syria
-Name corrections have been put in place -Saudi Arabia has begun
Thanks for all the support, hopefully the map will be done pretty soon
Edited 2/27/2016 00:04:50
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Middle East 2016 Map Testers: 2016-02-27 01:02:09 |

TeamGuns
Level 59
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Great, you're making progress! I like the added territories.
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Middle East 2016 Map Testers: 2016-02-27 23:46:05 |
General Amoora
Level 44
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Saudi Arabia is finally complete, onto Iran next! Thanks TeamGuns
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Middle East 2016 Map Testers: 2016-02-28 00:44:59 |

Ox
Level 58
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Oh, nice work so far! Can't wait for the test game.
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Middle East 2016 Map Testers: 2016-02-28 01:02:16 |
General Amoora
Level 44
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Thank you @feline, I've put in those connections now.
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Middle East 2016 Map Testers: 2016-02-29 18:27:57 |

GeneralPE
Level 56
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It looks incredible. Keep going!
An Arab-Israeli war scenario would be interesting
Edited 2/29/2016 18:41:42
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Middle East 2016 Map Testers: 2016-02-29 18:31:56 |

GeneralPE
Level 56
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Missing Connections in Iraq:
Wadi al Galaf and Badiyat al Sham Baghdad andAl Wasit Ramadi and Kubaysah Tulayhah and Al Qaim
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Middle East 2016 Map Testers: 2016-02-29 19:40:14 |
General Amoora
Level 44
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Thank you all, I'll add the missing connections when I next update the map which will probably see missing connections solved and half of iran put in place.
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Middle East 2016 Map Testers: 2016-03-03 20:54:23 |
General Amoora
Level 44
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I've encountered a rather large issue, Iran is slightly skewed on the map and as such when I place on an overlay to work out province names and places, I get into an issue where the provinces will be skewed in comparison to real life. I mean they will still look fine and that, but they will be less factually accurate, now this...to me is a big problem because I've tried to hold a high degree of accuracy thus far and this would ruin that although wouldn't affect the map gameplay whatsoever and wouldn't affect the way scenarios are played out because I would skew the overlay map as well. But I don't want to do something like that without consulting you all, so what should I do. -Skew the overlay map image as well -Try and restart the map somehow (not very fun)
Thanks in advance
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