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Update - New card designs: 2016-01-26 13:17:15


Castle Bravo
Level 56
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If Fizzer wanted people to stop using cards he wouldn't put shitty webcomic pictures on them, he would put gory and disgusting pictures on them with offensive words.
Update - New card designs: 2016-01-26 13:20:55

Pulsey
Level 56
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Wow great work, Kain, I really like them, though I prefer the entire word like 'blockade' instead of just 'Blo', otherwise they're fantastic!

I will put your idea on my original post, so more people can see it.
Update - New card designs: 2016-01-26 13:43:57


Kain
Level 57
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If Fizzer wanted people to stop using cards he wouldn't put shitty webcomic pictures on them, he would put gory and disgusting pictures on them with offensive words.


I'd play it 24h per day then :D
Update - New card designs: 2016-01-26 13:49:15


THE PLAGUE
Level 60
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I don't like being too critical about changes but KAIN'S cards are much better in my opinion... good job I hope we end up using yours.

Edited 1/26/2016 13:49:35
Update - New card designs: 2016-01-26 13:51:56


Buns157 
Level 68
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Kain I like your cards too, the space below could even be used for the differences in the card, similar to the rf card.

For example blockade could have the % increase underneath the picture, for spy the number of turns etc

Edit: Gets rid of the empty space, that is if you still dislike that.

Edited 1/26/2016 13:53:21
Update - New card designs: 2016-01-26 13:55:37


Kain
Level 57
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@Buns - yeah, I thought about the same solution with using card parameters to be displayed in lower part...
Update - New card designs: 2016-01-26 13:55:42


master of desaster 
Level 66
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Great job kain. Now i see what's what on a first view. Big thumbs up. But i doubt fizzer will change the cards again. Maybe he won't even see yours
Update - New card designs: 2016-01-26 14:09:24


Sephiroth
Level 61
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Kain's cards have one problem: they're not original illustrations. That said, i like them better than the new ones, but i still prefer the minimalism of the old ones
Update - New card designs: 2016-01-26 14:46:44


Beren Erchamion 
Level 64
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Sephi makes a good point, but it's moot if the pictures are in public domain.

@Kain, do you know if they are?
Update - New card designs: 2016-01-26 14:53:06


Kain
Level 57
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well, thay are all paintings so I suppose they should not be licensed
Update - New card designs: 2016-01-26 15:09:24


ChrisCMU 
Level 61
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Not sure I care much that we switched. I will get used to them shortly. But, in the last live stream Fizzer said he did not want to put Attack Only on the 3v3 ladder because he wanted the game simpler and easier for a new player to pick up.

First, that isn't a reason not to put a feature on a ladder (it does have a rating system, which means new people will be matched up with other people who never use the attack only feature).

Second, I am not sure these cards make it easier to know what a card does. Recon vs Surv are not intuitive just by the picture. If you wanted to do that, why not show a picture of a highlighted bonus for one, and a cluster of territories for the other? Instead of cartoons, why not just show the in game animations instead?

Anyway, if animations ARE the way to go, I also don't get the Emergency Blockade picture. A guy running from a tank does not hint at what the card actually does. The picture implies that you are simply giving up ground, when in reality you are making the ground harder to take. It should be a guy running from a fortification built or something. Or he's dropping land mines behind him. You get the picture.

I also think sanctions could be more obvious. What if you add some sort of naval card later? This doesn't really depict sanctions. If it did, you'd see the battleship blocking a transport from a port or something.

Order delay implies laziness. I'd rather see a leader with his hand up as with his troops hiding behind a wall if to suggest "hold your fire". I mean the point of a delay is to get defensive advantage. That picture does not depict that at all.

Order priority should be an attack on guys sleeping or something (or being outflanked). Again, that picture just shows some order, but nothing to suggest priority, just excitement over the order.

Blockade suggested the area is still under control (it has a tank and soldier standing there), whereas in the game the area is given up. There I would prefer to see some sort of barrier/obstacle rather than an active patrol. It could be the same barrier as the abandon, but in Emerg Block there the barrier is being done in a hurry (a guy running).


Anyway, I really don't care if we have these new cards, I'll adjust. But why did Fizzer not seek input from some of us on the content of the images? Someone put a lot of work into those, but I am not sure they actually depict the game actions well. Perhaps they were done by someone who has not even played the game at all (just some random graphic artist?).

Edited 1/26/2016 15:16:53
Update - New card designs: 2016-01-26 15:31:15


Des {TJC}
Level 58
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I feel like were playing Uno now.
Update - New card designs: 2016-01-26 17:22:16


Sephiroth
Level 61
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I made a poll to see if the community prefers the new cards' art or the old one

http://strawpoll.me/6646496
Update - New card designs: 2016-01-26 17:30:22


Min34 
Level 63
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Fizzer said he did not want to put Attack Only on the 3v3 ladder because he wanted the game simpler and easier for a new player to pick up.


Picking up the game and playing in the ladders are two different things though.
Update - New card designs: 2016-01-26 17:30:45


ChrisCMU 
Level 61
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Waste of time, he won't revert them. But he should read suggestions like mine and tweak some of them.
Update - New card designs: 2016-01-26 18:13:04


Kenny • apex 
Level 59
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Wow great work, Kain, I really like them, though I prefer the entire word like 'blockade' instead of just 'Blo', otherwise they're fantastic!

I will put your idea on my original post, so more people can see it.


Or use the initials: Blck

Just allow for 4 initials on each.
Update - New card designs: 2016-01-26 18:15:42


Jefferspin 
Level 62
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You racist bastard.
Update - New card designs: 2016-01-26 19:27:00


Krys 
Level 61
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Sorry, but i dont like the new cards. I thougt it was a bug. You could hold the old ones easier apart. The desing from the older cards was appealing. The new one is childlike. I hope the cards will be changed in the new updated.
Update - New card designs: 2016-01-26 20:27:25

(deleted)
Level 60
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The biggest issue with the new cards is the unchanging color palette. You can't tell what they do at a quick glance - you have to either interpret the artwork, or read the title below the card.

#FizzerFail
Update - New card designs: 2016-01-26 22:17:49


pereira325
Level 59
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I took one minute out of my day to say:
I don't like it, put it back or make it far better. (I know it's easy to criticise)
& I agree with what ChrisCMU has said above ^
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