https://www.warlight.net/Forum/132446-starting-new-game-modeI'd just like to make an update on this thread. Nothings on here, I know, but in our clan, we've discussed it in depth.
So basically, we pick a random country, say the Netherlands. We would have factions
Slot A: Netherlands government. Begin in Amsterdam, Noord-Holland (slightly North of the centre)
Slot B: Political corruption (aka dirty cops and sleazy governors). Begin in Haringvliet, Zuid-Holland directly south of slot A)
Slot C: Communist uprising. Begin in Oldambt, Groningen (North East border)
Slot D: Riots. Begin in several small clusters along the mid east.
Slot E: Spanish empire. Begin in Aruba, Caribic Islands
Slot F: Disease (controlled by AI). Begin in Zuid Limburg, Limburg
Each faction/slot would be a team.
Basically, we would make this a campaign of games- we'd travel through a continent, playing games on most or every country in that continent. Then, at the end, we'd have a final battle. (Since I've already started with the Netherlands as an example, let's keep going with that). The final battle would take place in Europe(or whichever continent you just fought through).
Say that team A won the England and Spain scenarios, and team B won the Ukrainian scenario. On the final Europe map, team A would start with England and Spain, and team B would start with Ukraine.
We could take this idea a step further- each team is a clan. To make it fair, an equal amount of players would play on each team. We would have to make sure the clans rotate players, though- we can't have a new player face off against a level 50+.
This way, if a player on a team goes inactive, another can replace him in the next game, as to not handicap the team. It'd be a fun, equal way to clash as clans.
This has been an idea discussed for a while, but no one could ever get it right... With the two of these combined, it'b be great! It'd also help with publicity- everyone wants to be part of the clan wars!
Tell us what you think! To get involved, PM me- but only if you're willing to actively plan, make factions and scenarios, and create templates.