@fleecemaster
I agree with you. Playing diplos in the open games is simply not funny. Most of the time you just have bunch of players leaving and others going warmonger mode everytime they have a slightly overpowered slot. The bigger problem with diplos is that there isn't a "greater goal" other then winning them.
I've being thinking with another dude about a way to fix this.
The idea is to create something close to a tournament of diplomacies.
It would work like this:
- We'll have only one good template to play.
- We find some 20 players with good skills, low bootrate and commited to play a series of diplomacy games.
- Every game will have a limited ammount of turns (~30-40).
- Some actions and archivements in-game will reward you points that will go to a ranking. War-mongering won't reward you as many points as creating alliances and puppet states.
- Players won't be allowed to repeat their slots, so there's a chance for everyone to play the overpowered countries.
There's a prototype for these games in a middle east map:
https://docs.google.com/spreadsheets/d/1aTA3iU8GyJM83xVIMBC5YPULyOYELMPejHx7wKK8Z4g/edit?usp=sharing