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Call for testers : The continent colonial war: 2016-02-04 17:47:29


Gwy
Level 45
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This is a Call for testers for this map :

The Continent - Early colonial War (version 2)
https://www.warlight.net/SinglePlayer?PreviewMap=44557


it's a big map.

I reworked the cities from the previous version, adding new bonus and boats.


Reply to participate to testing :)
Call for testers : The continent colonial war: 2016-02-04 18:18:34


MightySpeck (a Koala) 
Level 60
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i'll test for you.
Call for testers : The continent colonial war: 2016-02-04 18:29:20


Zephyrum
Level 60
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Technology has advanced in The Continent and now they can actually enter the keeps without taking ages! :D

The map is probably one of the most beautiful out there (much like it's predecessor), but it's still headache inducing.

I want to test it though.
Call for testers : The continent colonial war: 2016-02-04 19:19:46


Le Count H 
Level 60
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Ill test
Call for testers : The continent colonial war: 2016-02-04 19:58:47


Fleecemaster 
Level 59
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I liked the fact that keeps were well protected, but it's not a terrible change, I'm happy to test :)
Call for testers : The continent colonial war: 2016-02-05 03:22:32

wct
Level 56
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I was randomly clicking around and found this: 'Cap 78(degrees)' should be 'Cape 78(degrees)'.

Also, the text on the map legend has too many very narrow parts, making the letters seem 'washed out', for lack of a better description, and hard to read.

Edited 2/5/2016 03:24:45
Call for testers : The continent colonial war: 2016-02-05 03:38:00


Fleecemaster 
Level 59
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There's something I've never found right with the map, but I'm not sure what it is... Maybe it's the yellow paths contrasting with the green grass? Could you maybe try it out with darker paths, maybe more of a brown? (like dirt roads)
Call for testers : The continent colonial war: 2016-02-06 22:48:44


Tchaikovsky Reborn
Level 41
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I like this map, but I have one thing to ask:

What's the backstory?
Call for testers : The continent colonial war: 2016-02-06 22:57:23


Zephyrum
Level 60
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There's something I've never found right with the map, but I'm not sure what it is... Maybe it's the yellow paths contrasting with the green grass? Could you maybe try it out with darker paths, maybe more of a brown? (like dirt roads)


^

It kind of induces a headache looking at the map for too long, this'd be a great change.

I like this map, but I have one thing to ask:

What's the backstory?


Something I'm very curious about myself, but if I recall he had another map on the same place (but way different gameplay) that had some explaining.
Call for testers : The continent colonial war: 2016-02-21 10:55:37


jonathan pietjes
Level 42
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This is soo cool.
I have one question: Is this map suitable for local deployment?
Call for testers : The continent colonial war: 2016-02-21 11:34:11


CITC
Level 56
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No, this map would not work with local deployment (unless you removed 75% of the bonuses)

If you're running low on testers (which it doesn't look like), I'd be happy to test your map. It's got several unique qualities about it that I'm looking forward to seeing, however there's something not quite right about the aesthetic appeal. I'm not sure what it is, I'm afraid.
Call for testers : The continent colonial war: 2016-02-21 14:36:06


Zephyrum
Level 60
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however there's something not quite right about the aesthetic appeal. I'm not sure what it is, I'm afraid.


To me, it's beautiful but complex. Look at it for a minute and you are like "WOW!", look at it for five minutes and you start getting confused. Might be that.
Call for testers : The continent colonial war: 2016-02-21 16:02:42


OnlyThePie
Level 54
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I'll be honest, I hate this map. Its too all-over-the-place, it doesn't fit the usually WL style, and it kind of makes me want to throw up. But I think the idea is good, but instead of connecting lines perhaps there should be full territories.
Posts 1 - 13 of 13