Given the influx of clan vs. clan challenges, here's a proposal for a simpler format:
Each clan must provide:
6 1v1 teams, ranked #1-#6 in terms of skill
3 2v2 teams, ranked #1-#3 in terms of skill
2 3v3 teams, ranked #1-#2 in terms of skill
There may be overlap between teams, but a single player may not compete in multiple teams in the same format. This means that each clan must have between 6 to 18 players supplied.
6 1v1 templates, ranked #1-#6 in terms of preference
3 2v2 templates, ranked #1-#3 in terms of preference
2 3v3 templates, ranked #1-#2 in terms of preference
All templates must be multi-day with 3-day direct boot and 3-day autoboot (vacations respected)
Mechanics - Template SelectionTemplates that are on both clans' lists get priority and are automatically selected. Any remaining slots shall be decided in the following manner:
- Template priority ranks are adjusted to account for the removal of templates (after each step)
- A coin flip (or some other fair random event) is used to assign priority to a clan- its highest-priority template is picked, then the other clan's highest-priority template is picked, and so on until all slots are filled.
- Templates are assigned final priority ratings using the sum of ratings by different clans (if they're on both lists) or adding (# of templates submitted by each side- 6 for 1v1, 3 for 2v2, and 2 for 3v3) to their priority rating (if they're on one clan's list). If there's a tie, a coin flip (or some other fair random event) can be used to increment one template's rating by 0.5 to resolve the tie.
This process will be done separately for each format.
Mechanics - Team PairingEach team plays a game against the corresponding-rank team on the other side. Templates are assigned based on their final priority ratings- with templates assigned to teams based on priority ratings (lower ratings go to better ranked teams).
ScoringEach 1v1 win is worth 1 point. 2v2 wins are worth 2, and 3v3 wins are worth 3. This means that each team can get up to 18 points- 6 from 1v1, 6 from 2v2, and 6 from 3v3. (This means that clan matches
can end in draws).
Sample MatchupClan A
ROSTER
9 total players
1v1
1. Mad Koala
2. Sad Koala
3. Rad Koala
4. Dad Koala
5. Tad Koala
6. Bad Koala
2v2
1. Sad Koala/Rad Koala
2. Dad Koala/Bad Koala
3. Glad Koala/Fad Koala
3v3
1. Mad Koala/Bad Koala/Tad Koala
2. Lad Koala/Sad Koala/Dad Koala
Templates
1v1
1. Strat MME 0% SR
2. Strat ME 0% WR
3. Treasure Island 1v1 0% SR
4. Guiroma 1v1
5. Battle Islands V
6. French Brawl 1v1
2v2
1. 2v2 Ladder Template
2. Strat ME 0% SR
3. Guiroma 2v2
3v3
1. EU 0% SR
2. GME 0% SR
Clan B
ROSTER
17 total players
1v1
1. Hydrogen
2. Helium
3. Boron
4. Carbon
5. Nitrogen
6. Oxygen
2v2
1. Hydrogen/Fluorine
2. Neon/Halon
3. Krypton/Americium
3v3
1. Californium/Berkeleium/Francium
2. Uranium/Plutonium/Silver
Templates
1v1
1. Battle Islands V
2. WGL #120
3. WGL #125
4. Rise of Rome 1v1
5. Turkey 1v1
6. Strat MME 0% SR
2v2
1. Guiroma 2v2
2. Szeropa 2v2
3. Rise of Rome 2v2
3v3
1. EU 0% WR
2. Rise of Rome 3v3
Actual Matchups
GAMES
1v1
1. Battle Islands V (6) - Clan A wins
2. Strat MME 0% SR (7) - Clan A wins
3. Strat ME 0% WR (8) - Clan B wins
4. WGL #120 (8.5) - Clan A wins
5. WGL #125 (9) - Clan A wins
6. Treasure Island 1v1 0% SR (9.5) - Clan B wins
2v2
1. Guiroma 2v2 (4) - Clan B wins
2. Szeropa 2v2 (5) - Clan B wins
3. 2v2 Ladder Template (5.5) - Clan A wins
3v3
1. EU 0% WR (3) - Clan A wins
2. EU 0% SR (3.5) - Clan B wins
Final Score:
Clan A: 4+2+3=9
Clan B: 2+4+3=9
Result: DRAW
Edited 4/8/2016 19:32:13