<< Back to Warzone Classic Forum   Search

Posts 1 - 20 of 90   1  2  3  4  5  Next >>   
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 03:42:47

Fizzer 
Level 64

Warzone Creator
Report
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 03:46:19


TBestLittleHelper
Level 50
Report
Very interested in testing out AI multi-attack.

Love the user created singelplayer support!

YAAAAAS for autopilot <3

And on top RT ladder fixes!!!


Literally superb update Fizzer.
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 03:59:54


chuck norris
Level 59
Report
^ you cant use autopilot, your not a member
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 04:00:56


brokehiselbows
Level 27
Report
So the game is saving when I start, but how do I get back to it when I want to continue? The saved games tab is nowhere to be found.....
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 04:05:03

Fizzer 
Level 64

Warzone Creator
Report
So the game is saving when I start, but how do I get back to it when I want to continue? The saved games tab is nowhere to be found.....

The main way is to click the level you were playing, and it will ask you if you want to resume the game.

However, there's a bug right now if you started the game via "Custom game", where it won't ask you. For now, you work around that by clicking on the game here: https://www.warlight.net/SinglePlayer/SavedGames. Sorry about that.
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 04:09:31

Ryzys
Level 58
Report
^ you cant use autopilot, your not a member

Actually, he is (TBest is his alt)
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 04:10:07


Zephyrum
Level 60
Report
Oooh that's why the random AMA is coming...

^ you cant use autopilot, your not a member


If it's not clear by his name, that's TBest's alt...

~~~

I like the new AI settings, now the AI is actually smarter than most people I play against :0 I think... Still gotta see how they use Block/EBlock. Kinda wish you could toggle AI difficulty, though, but let's see how this goes.

On Custom Single Player levels, I want to test this out ASAP! Sounds really darn interesting. Someone should probably make a thread to share those now. :3

Autopilot... Fizzer redeemed himself for taking away pictures, in my eyes. I always thought of something like this, honestly, but it felt so retarded on my mind I didn't think someone else would imagine that. I am going to use it right now, actually, to finish off two stalling goons on a diplo. >:)

Edit: It took a very one-sided match's end as "too complicated"... ;_; And appearently, World Nations 2014 is too big of a map for it. Dreams ruined in 5 minutes...

This part is a bit confusing:
– Players who join a game which is deleted before it begins will now receive a notification telling them it’s deleted, assuming they didn’t turn off game-finish emails.

How is that notification going to arrive? Pop-up? Mail?

And this is the #1 best part of the update in my opinion:
– Added a hotkey: “C” will check or un-check the Commander check box in the attack/transfer dialog.

Moving a commander around was so irritating... Maybe I'm just lazy, but this is great.

Edited 4/10/2016 04:14:39
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 04:16:48


Fleecemaster 
Level 59
Report
YES AUTOPILOT THANKS FIZZER!!! <3

Edit: Also thanks for "Fixed a bug that made it impossible to bomb territories that were fogged in complete fog games." this was a mighty update indeed! :D

Edited 4/10/2016 04:22:36
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 04:24:06


Zephyrum
Level 60
Report
Wunderwaffe AI stopped working after a few turns. I get the "Oops! An error has ocurred" message for trying to use it.

I can still use Cowzow/2.0, but their move suggestions are being cancer to it's finest right now ._.

Edit: Refreshing sorta fixed it. Wunderwaffe is still very laggy and often gets an error message.

Edited 4/10/2016 04:25:44
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 04:36:45


Sephiroth
Level 61
Report
porco dio
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 04:52:07

Pulsey
Level 56
Report
I just played the new AI on single player, its picks were really good! ( I got my 6th pick)

It needs to work on expansion technique, i had a double border on one of its uncompleted bonus and it just kept expanding.
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 04:58:46

Pulsey
Level 56
Report
Okay I take that back. the AI made some not so good picks in the 2nd game.

Does it know about using delays and attacking on last order?

I've got on one turn, the AI doing expansion, than an attack on my stack, than some more expansion, with no delays.

Does it know how to use to blockade card?

Edited 4/10/2016 04:59:07
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 05:51:10

M. Poireau 
Level 57
Report
This is very interesting, and one of the best updates I've seen.

Does it know how to use Blockade cards? It CAN. Whether it does so intelligently, I'm not sure. (I've seen it do it twice, and both were things I could imagine a human doing but not particularly clever - like using Blockade on a territory with only one army.)

I have one question which now becomes very relevant (in particular with regards to the AI using things like Sanctions cards):

* Is the AI hampered by fog, or can it always "see" everything?

Edited 4/10/2016 06:36:39
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 08:58:35


skunk940 
Level 60
Report
A system to save and share single player templates is a good solid feature for Warlight to have. I hope to see in the future a ranking system for single player templates with search features (like we currently have for maps) along with a 'high scores' system for each template as well.

Furthermore I heavily the support that now all maps must have unique e territory and bonus names for each and every bonus/territory.
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 09:30:43


skunk940 
Level 60
Report
However I cant seem to find how you change the AI names in the level creator.
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 10:56:48

Pulsey
Level 56
Report
Okay upon further inspection, the AI still needs some more work, it does well on picking, but gameplay seems to be similar.
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 11:39:10


skunk940 
Level 60
Report
Found renaming, its in edit details once template is created.
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 12:08:48


Benjamin628 
Level 60
Report
Cool AI, unnecessary RT ladder changes (Season I should be old strategic 1v1, Commanders are worse than WR)

Overall good update, I don't really see the usage for auto-pilot however.
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 12:11:27

Michael3435
Level 54
Report
I get an error when I try to create custom single player game, customize template and edit level.
Update 3.13 Discussion (new AI, autopilot, etc.): 2016-04-10 12:20:34


skunk940 
Level 60
Report
My web page has crashed several times while creating single player templates so far.

Furthermore for changing names of AI you can only up to X and not the AA, AB etc.
Posts 1 - 20 of 90   1  2  3  4  5  Next >>