Hey Norman, I played around with Wunderwaffe, there should be a video still up on my twitch channel (
http://twitch.tv/wargaminglive ). Anyways I noticed something that Wunderwaffe does in regards of the current 1v1 ladder template. It seems to always pick bonuses of 3s and rarely ever combos. It does this on 2v2 ladder as well (though I'm aware it's not really thinking about the dynamics of a 2v2 game). Wunderwaffe will pick pretty much straight up solo 4s.
I was wondering at how the logic for picking is going on Wunderwaffe? Generally you should try to make the AI pick in a way it will have the most income within 2 turns.