1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-18 20:34:42 |
ChrisCMU
Level 61
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1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-18 21:21:46 |
Mike
Level 59
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Lol Min. Well we need to give a chance to everybody otherwise before even starting the game we know who wins.
Hades thats very interesting. How many games in a row do you need to win to top the ladder do we know ? And has Fizzer realised that ? Because its clearly an issue that plays against the ladder popularity and needs to be fixed.
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1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-18 22:18:46 |
Hog Wild
Level 58
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this discussion is pretty interesting for a newb like me :3
just wanted to say that posts like Verzehrer could hardly be considered lazy, if you are providing a lot of quality information, quite arguably without compensation. :p
*returns to lurking*
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1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-19 00:57:34 |
TBest
Level 60
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^A very good discussion indeed. Also to all those that claim runs are easy, just get 20 victory and stall your losses well here is a surprise to you. 20 wins don't give you 1st anymore. Yup, the size of the ladder fixes the problem, and it should be more and more corrected as the ladder continues to grows. Oh, right proof. I currently have 16-0 in the ladder, and assuming* I win 4 more, my rating is still going to be below 2000. Now you could argue that I would simply have to make a successful run of 25 wins (presumably not so challenging since you're facing presumably weaker players), but as mentioned in an earlier post, more games will statistically bring you closer to your true skill/rating. https://www.warlight.net/LadderTeam?LadderTeamID=3523 That being said, it is still possible to do a run of 20, if the first opponents have high enough rating, but that would be less unlikely as more players join the ladder. Finally, I would like to mention that I support TrueSkill more than the current rating system :) Peace out. I won't, unless I stall. Which I am not about :(
Edited 4/19/2016 01:23:49
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1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-19 00:59:27 |
GeneralPE
Level 56
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Small Earth 1v1 should obviously be the ladder template.
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1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-19 01:15:25 |
AWESOMEGUY
Level 63
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While there are some games that are won on luck more than on skill, that's just the nature of the ladder. The true question is whether to gamble on luck or not. You can win or lose that way - it's a matter of deciding what to risk and what to ensure you get. Of course, you have to rely on luck in some instances, but that's just the way that WR works. Plus there are a ton of terrible games on the SR ladder as well that, in some cases, are even more luck based: https://www.warlight.net/MultiPlayer?GameID=10281663
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1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-25 14:28:16 |
Mike
Level 59
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For top players competing for first place, i dont see how they can be happy with WR. Because once they reach the 1st place or are close to make it, they can lose 1 game on luck anytime (they didn't make their 3v2 while opponent did and happenned to be fatal in that game). Then I don't know what happens, if the loser has to make a new run of 20 games or a few wins can make it back to the top but either way, you get the point.
For new players discovering ladders, 1v1 is the most accessible as its only one map that they can learn. But if they also have to learn a settings which does take time to understand unless you read about it, they may give up quickly. Clearly not the way to promote ladders like Fizzer aims and I'm afraid that's a deal breaker for him. But since he suggested it in the poll then maybe Fizzer is happy to please top players over a larger number of potential participants in the ladder.
For me, this template should be in seasonal or RT ladder and keep 1v1 ladder as it is to ensure ladders get more popularity (take me for example and I consider representing the average new comer on ladder here. I'm new in ladders, gave up RT quickly, try my chance in 1v1, when I feel comfortable I'll try another ladder ; wouldn't happen with WR).
Edit : also on another subject, I think the interesting part of RT ladder is its number of templates. But as long as it will be RT it will lack popularity. I think in MD there would be more participants. Because right now when you join you have a higher chance to play a top player over a player of your level. In MD it would be matched automatically to your level.
So to conclude, RT ladder should be MD, include WR MME, be called 1v1 exotic ladder (for its unusual templates) and aimed for top players maybe. 1v1 ladder should stay as it is, be renamed 1v1 sample ladder, and aimed for new comers on ladders. That way everybody would be happy and even lower players would have a chance to top the "tier B" ladder and hopefully all would try the "big" and more popular one afterwards.
Edited 4/25/2016 14:39:32
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1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-25 17:43:19 |
Hades
Level 64
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Tbest, nobody said that, you said it yourself and then tried to prove it wrong, then you posted your "proof", that after 20 games, you'll not be rated more than 2000... and yet you have a rating of 2117, despite having played 21 games and having beaten not a single player ranked more than 2000... I mean, that has to be the funniest post ever.
What I actually said, was that runs will make your rating more volatile, and hence you have a higher chance of ending up with an inflated rating, so it is easier to get 1st (or a rating higher than you should) on a run. As you have just accidentally proved.
If your accidental proof wasn't enough, I'll prove it mathematically, lets say that your true rating is 2200, and to gain 1st place you need a rating of over 2300. After 1000 games, you should end up very close to 2200, there will be basically a 0% chance of being rated over 2300. After 20 games, you're rating will be less precise, you may be rated higher or lower than 2200 depending on luck, lets say there is a 10% chance of deviating from your rating by over a 100 points. so 5% chance of being rated above 2300, and 5% chance of being rated below 2100. And so a 5% chance of being rated 1st.
Therefore, there is a higher chance of being rated 1st if you played 20 games compared to 1000.
Edited 4/25/2016 17:44:33
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1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-25 19:41:58 |
Pickles157
Level 55
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.
Edited 4/25/2016 19:42:18
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1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-25 19:42:57 |
Hades
Level 64
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It IS easier to get 1st from runs than playing lots of games, thats my point. Runs themselves are not easier than lots of games. If you do 100 runs and 100 lots of games, the average rating will be the same over all the runs compared to the lots of games, i.e. runs are not easier themselves, but the highest/lowest ratings will be runs, i.e. easier to get 1st with a run. Yes, you're still rated 2117 after about 20 games, 21 and 20 are basically the same. You could have finished that game before one of your lower opponent games which you gained little from, and be rated around 2100 after 20 games. It was a boot win? this is what I mean, luck has given you a massive rating, despite only winning 20 games (and a boot), and you've not beaten anyone ranked above 1828. The luck evens out over a lot of games and so you dont get such an inflated rating. I understood your point, I dont see how that "fixes the problem", My point is still true, that you are more likely to get 1st from a run than a large amount of games. I also don't see how your point (runs are harder than 3 years ago) is essentially the same as my point (runs make it easier to get 1st than a large amount of games). And I do believe it is possible for a 20 game player to take 1st, for example https://www.warlight.net/LadderGames?ID=0&LadderTeamID=12388 this person had a 2200 rating after 20 games despite 2 losses, if they had won those 2 games, they'd have easily taken 1st.
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1v1 ladder: All the reasons 0% SR MME is boring: 2016-04-25 19:50:36 |
TBest
Level 60
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@Min, I never claimed that I am #1. And saying I only beat is 1 above 1850 is kinda misleading, since I won on boot xD Really it is more accurate to say that I have only beaten two 1800s. For my take on myself check out https://www.warlight.net/Forum/148980-buns157-manipulating-1v1-ladder?Offset=0 (close to the bottom) https://www.warlight.net/Forum/140471-managers-league-season-1-division-b-scores?Offset=120 (around the middle) @Mac, I am saying you need longer runs, thus it requires more effort, and is harder to achieve ---> Less of a problem. Not saying, it is harder to do runs, then do Buns. Nope, Buns is way harder to do. Also, https://www.warlight.net/LadderTeam?LadderTeamID=9019 has 2100++ after 6 games. SO yeah still possible, I am just saying that as the ladder grows in size it gets harder. In the past 2k+ usually gave 1st. Which is no longer the case. The general problem with runs is finishing 20 games before losing. For me 'accidental' run the problem is getting the rating up, not finishing enough games to get ranked. Reapiting my beloved slogan, Runs is still easier than doing Buns.
Edited 4/25/2016 20:30:52
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