Note that I do not intend for the map to be geographically accurate by territory size, but rather I have a focus for strategical balance. I also do not like making territory size differences too extreme- it can make it more difficult to interpret the map.
Australia Strategic (Take II): 2016-05-22 01:21:20
What are you expecting the map to be played as? 1v1 or team-game oriented?
As far as 1v1 goes, I can't see it being used for strategic play. It seems you've finished 1/4 of the map so far, and if you plan on filling the entire map with territories it's going to be too big to play 1v1 IMO.
Regardless it looks interesting so far. Can't tell much from what is completed right now, but it's a nice start.
Australia Strategic (Take II): 2016-05-22 02:01:40
I am aiming more for 2v2, 3v3, and 4v4 play. You are right when it is a bit too large for 1v1 play. I know that warlight is lacking in good 3v3 and 4v4 maps, and I hope that this map will somewhat remedy this issue.
One thing that has yet to be included is outback passes. I am using the desert as a means for bottlenecking, however, if I intend to use this for team play as I intend, the current bottleneck situation would be much too limiting. I do not know how many and to what extent these desert transfers will be, but I will determine it once I cross that bridge.
Australia Strategic (Take II): 2016-05-26 23:30:36