tl;dr
Predicted Points
1st GG 141
2nd Master 136
3rd French 124
4th Icelandic Turtles 123
5th Apex 109
6th Lynx 109
7th WG 95
Honestly, I believe this was mentioned somewhere, but the standings should be portrayed as a percentage of games won and loss by games remaining. More like predictive scoring based on current results combined with potential results.
So for example:
Masters have 25 points being 7-3,1-0,0-0
1v1:
7-3 with 26 games remaining
Current win %: 70%
Every game is 50/50 as anyone can win any game, but including adjusting for trends, we would see the "predicted" results being closer to the average of current and this 50/50, or 60%. Which means that should have the following predictive score in the rest of their matches:
26 games x 3 points = 78 possible points => 47 more points
Total 1v1: 21+47= 68 points
You do the same for 2v2 and 3v3
2v2:
(ignoring the 1 win because by itself, skews the results too much early on)
17 games x 4 points = 68 points => 34 more points
Total 2v2: 4+34= 38 points
3v3:
12 games x 5 points = 60 possible points => 30 more points
Total 3v3: 0+30= 30 points
TOTAL: 68+38+30= 136 points
You do this for the rest and you get the following:
Predicted Points
1st GG 141
2nd Master 136
3rd French 124
4th Icelandic Turtles 123
5th Apex 109
6th Lynx 109
7th WG 95
(rounded 1 decimal place)
Obviously any system is flawed, and I was trying to find a way to balance current and future games. This one assumes things stay somewhat towards their current trends and all players and matches are indeed equal. I still think however, that this gathers the strong start of GG and the weak start of WG. We know Apex is stronger with team games which is why they are lower now, but I am interested to see as the season progresses, how this stacks up.
Edited 6/30/2016 04:14:41