International Relations Theory: 2016-06-18 06:28:20 |
germansoviet
Level 25
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Does anyone have some background or learning in international relations theory? If so, I pose you a set of questions -
1. To what extent does FFA (default) warlight simulate a realist/neo-realist perspective of global politics (the survival instinct and maximisation of power)? 2. Is diplomacy the closest form of a liberal/neoliberal simulation? 3. What other IR theories do you think are applicable to the games hosted on Warlight? (Diplomacy, FFA, Scrabble)
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International Relations Theory: 2016-06-18 06:40:07 |
Huitzilopochtli
Level 57
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were not doin yo home werk
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International Relations Theory: 2016-06-18 06:47:57 |
germansoviet
Level 25
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I'm legitimately just interested in a response, that's how fascinated and in love I am with what I study
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International Relations Theory: 2016-06-18 06:53:09 |
Жұқтыру
Level 56
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I don't have any formal training, but I read up on this, it interests me.
1. FFA = a total world war, no teams, kind of what it sounds like. I don't really see how this could be anything else 2. Diplomacy is how folk want (and often see) the world as. But pragmatism and selfishness are thrown out the window in most diplomacies, so no. 3. Meatgrinder.
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International Relations Theory: 2016-06-18 07:04:17 |
germansoviet
Level 25
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I think if your aim was to seek as close a representation of a liberal perspective of the world as possible within warlight, you'd have to have more concrete in-built treaty/peace functions as opposed to the reliance on chat bc States don't just verbally agree on alliances, they "sign" treaties and ratify them into law (in my mind the closest equivalent on warlight is that peace function)
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