As for the second point, why is it not a good measurement because of the time I played? Even if someone never played before and just got the rules of warlight explained, he/she still could tell it's unfair.
Becoues Wl is VERY complicated, with extremely many variable settings. What ℳℛᐤƬrαńɋℰ✕ is referring to, is that the scenario discussed in this thread don't appear to be unfair. Or at least that is not immidietly clear. Although, it is no way to realize this unless you have a very good understanding of how the settings work.
Basically, the team with many players, Team B, has a massive income advantage. Not onlt form each team memebr having base income, they additionally they get more then 1 card of 10 armies per turn, assuming they all play correctly. The extra starting armies to blue, may or may not make up for it. The game looks rather close, tbh.
That being said, in a RT game is is plausible that Team B will fail to maximize their card pices evry turn, making the game very easy for team A.
Edited 6/27/2016 10:20:57