Small Earth Promotion/Relegation League Season 7: 2016-09-21 22:03:31 |
Ink Splatoon
Level 58
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If this is your last season, then thank you for all that you've done Huddy! It is much appreciated. If you start out at the bottom then I look forward to meeting you and losing to you just like all those coin games xD
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Small Earth Promotion/Relegation League Season 7: 2016-09-23 17:50:09 |
Kaerox
Level 59
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Thanks for the update that's always nice!
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Small Earth Promotion/Relegation League Season 7: 2016-09-26 01:57:57 |
huddyj
Level 63
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Ok, for those players interested (which should be everybody) here is the P/R Guide for season 7. Due to a large number of dropouts and non-participations, there are heaps of promotions, lots of double-promotions, and even some triple-promotions. However, there are very few relegations.
My basic pattern for this is: 1. Players with an undefeated record should always get a double-promotion where possible. 2. Plyers with no wins should always get a relegation. 3. Players with more wins than losses should normally get a promotion. 4. Players with more losses than wins should not normally get a promotion. 5. Players with less than 2 wins should normally get a relegation. However, with a lot of gaps to fill, there are a number of exceptions to this pattern.
I always try to be as fair as possible in this, but if you see something you think should be changed, please let me know. And it is confirmed, I will be leaving Group A and re-joining in the expansion group next season.
Season 7 P/R Guide
Group A: 9-1=8 players 1st-6th remain in Group A (This doesn't take my position into consideration). 7th-8th relegate to Group B. I (huddyj) am re-joining in next season's expansion group.
Group B: 10 players 1st-3rd promote to Group A. 4th-7th remain in Group B. 8th-10th relegate to Group C.
Group C: 7 players 1st double-promotes to Group A. 2nd-4th promote to Group B. 5th-6th remain in Group C. 7th relegates to Group D.
Group D: 8-1=7 players 1st double-promotes to Group B. 2nd-5th promote to Group C. 6th-7th remain in Group D. No relegations. szwenk removed for inactivity.
Group E: 6 players 1st double-promotes to Group C. 2nd-4th promote to Group D. 5th remains in Group E. 6th relegates to Group F.
Group F: 9 players 1st-3rd double-promote to Group D. 4th-7th promote to Group E. 8th remains in Group F. 9th relegates to Group G.
Group G: 9 players 1st triple-promotes to Group D. 2nd-4th double-promote to Group E. 5th-7th promote to Group F. 8th remains in Group G. 9th relegates to Group H.
Group H: 20-1=19 players 1st-2nd triple promote to Group E. 3rd-7th double-promote to Group F. 8th-15th promote to Group G. 16th-19th remain in Group H. The Supreme Mugwump is removed for inactivity.
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Small Earth Promotion/Relegation League Season 7: 2016-09-28 08:46:46 |
huddyj
Level 63
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Just as I leave Group A, Hades arrives. A worthy replacement, I'm sure. Good luck Hades.
Now to work my way up from the bottom.
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Small Earth Promotion/Relegation League Season 7: 2016-09-28 16:27:51 |
GeniusJKlopp
Level 61
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Why do you do that, huddyj?
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Small Earth Promotion/Relegation League Season 7: 2016-09-29 13:51:54 |
huddyj
Level 63
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Because when I started the league, I was already in Group A, so I never got to experience the climb up the ladder that others have to make.
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Small Earth Promotion/Relegation League Season 7: 2016-09-29 21:23:35 |
zanbato
Level 58
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Hey huddyj, can I join once more next season?
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Small Earth Promotion/Relegation League Season 7: 2016-09-30 01:29:23 |
huddyj
Level 63
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Of course zanbato. Welcome back the the league!
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Small Earth Promotion/Relegation League Season 7: 2016-09-30 17:31:09 |
GeniusJKlopp
Level 61
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Because when I started the league, I was already in Group A, so I never got to experience the climb up the ladder that others have to make.
Haha you're great I have to admit!
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Small Earth Promotion/Relegation League Season 7: 2016-09-30 19:10:35 |
Love
Level 60
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i have to admit the feeling climbing the ladder is awesome
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Small Earth Promotion/Relegation League Season 7: 2016-09-30 19:37:26 |
zanbato
Level 58
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Thanks huddyj. It's good to see you're still running it!
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Small Earth Promotion/Relegation League Season 7: 2016-10-01 13:56:08 |
talia_fr0st
Level 59
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GROUP G
3P Boomshank 6-2(8, beat Kaerox) 2P Kaerox 6-2(8, lost to Boomshank) 2P Private Pabse 6-2(6, beat Suschel) 2P Suschel 6-2(6, lost to Private Pabse) P Dogberry 5-3 P Cata Cauda 4-4 P Colonel Gavilian 2-6 8 tomjh 1-7 R mobtrio 0-8
Edited 10/1/2016 13:59:13
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Small Earth Promotion/Relegation League Season 7: 2016-10-01 14:12:36 |
Doedoedoe
Level 54
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I would like to join the league!
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Small Earth Promotion/Relegation League Season 7: 2016-10-01 17:41:10 |
Dogberry
Level 57
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tomjh, can you spell out how the tiebreakers played out? I don't understand how that ranking occurred.
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Small Earth Promotion/Relegation League Season 7: 2016-10-01 20:03:37 |
Kaerox
Level 59
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Me neither tbh
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Small Earth Promotion/Relegation League Season 7: 2016-10-01 20:23:34 |
gogo2711
Level 63
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you just look at the tourney played between the top 4 players.
2 of them have 2-1 and one of them beat the other. he is first the other guy is second. 2 of them have 1-2 -||- . he is thir the other guy is fourth.
EDIT:at least i think it´s so. could also be a bucholz setting :)
you just count the number of wins of the players you beat. meaning a loss against a bad player is good for you. but both kaerox and boomshank lost to the same non 6-2 player so in the end their match has to decide the tiebreaker for first place, similar to the tiebreak for 3rd.
Edited 10/1/2016 20:27:47
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Small Earth Promotion/Relegation League Season 7: 2016-10-01 22:00:54 |
huddyj
Level 63
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I'll put out the official rankings for each group. But in this instance, since 4 players have the same record, you simply look at the games they played against each other. The top 2 have a 2-1 record, so their game against each other then decides 1st place. The other 2 have a 1-2 record, so their head-to-head result then decides 3rd and 4th places.
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Small Earth Promotion/Relegation League Season 7: 2016-10-02 04:24:40 |
Dogberry
Level 57
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I don't think that's technically how the tie-breaker rules are written, though it does make a decent amount of sense.
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