2v2 manual distribution, no top 2 picks: 2013-12-11 18:39:12 |

ChrisCMU
Level 61
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Playing a 2v2 manual distribution game. Both of us pick the same pick set, yet neither one of us gets a pick in the top 2. That means they both got picks before either one of us got a pick. How is that possible? The game is set to cyclical, but the Wiki states it follows the same rules as normal distribution before going into the cyclical pattern: http://wiki.warlight.net/index.php/Move_OrderDistribution rules: http://wiki.warlight.net/index.php/Manual_DistributionIs this a bug or am I missing something? It does not seem fair for a team to get two picks before the other team gets any.
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2v2 manual distribution, no top 2 picks: 2013-12-11 19:26:39 |

[WM] Gnuffone
Level 60
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IF you mirror like you say, is possible of course don't get both 1 2 . This mean, that opposite team take pick both before you. like: A B are you and your teammate C D opponent order to get pick: CDABBADC this mean opponent pick your 1/2 same of you. no BUG, is just luck. in this case, the % (assuming you mirror and opponent pick the same of you ) is: 8,83%: expalin: chance to get last pick of 4, is 25%. then 3 pick left, and chance to get unlucky again and get last again is 1/3, 33,33%. so 1/3 X 1/4 = 8,83%...
move order doesn't matter on picking stage
Edited 12/11/2013 19:30:02
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2v2 manual distribution, no top 2 picks: 2013-12-11 21:09:55 |

ChrisCMU
Level 61
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But then what does this mean?:
"All players are put into a random order. For example, if there are four players named A, B, C, and D, the random list could come out BDCA. In team games, WarLight also ensures this is fairly divided between teams."
How is CDAB evenly divided? IMO, the pick order in 2v2 (players AB vs CD) should ALWAYS be one of these combinations:
ACDB ADCB BCDA BDCA CBAD CABD DBAC DABC
Hopefully I did not miss a combination, but it should always be pick from team 1 (randomly decided), 2 picks from team 2, pick from team 1...repeat in opposite order. Then of course the slots within the team are random. But, there should never be a case of CDAB...I just don't see how that is even as the wiki states.
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2v2 manual distribution, no top 2 picks: 2013-12-12 07:21:36 |
Seahawks
Level 54
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interesting, i had this happen in clan league last time where the move order on a turn went DCAB causing us to lose the game :(, i guess it jsut happens sometimes
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2v2 manual distribution, no top 2 picks: 2013-12-17 15:47:26 |

ChrisCMU
Level 61
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Well, brisk already figured it out, so here is the game: http://warlight.net/MultiPlayer?GameID=5267538Not sure how it helps since the game is in progress. But you can at least see the settings.
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2v2 manual distribution, no top 2 picks: 2013-12-17 17:43:26 |

Fizzer
Level 64
Warzone Creator
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It looks like this is an issue with the way cyclic move order is implemented.
The way cyclic move order works is that it first does one "random" move order and stores it. Then, each time the code requests the order, it cycles it based on the turn number. For example, turn 1 cycles once, and turn 2 cycles twice, etc. Internally, WarLight uses turn -1 to signify that a game is in territory distribution. For this reason, the move order gets cycled once for territory picks.
A = Team A, first player a = Team A, second player B = Team B, third player b = Team B, fourth player
Therefore, if the initial, fair, random move order was ABba, it would get cycled to aABb (move the a from the right to left). This then becomes unfair, since team A gets the first move twice.
This is just yet another reason why cyclic move order is a bad idea in team games. This will never happen in random move order, which is why this (thankfully) can't happen in the 2v2 ladder.
Thanks for reporting it. I'm going to fix this, although I'm not sure how yet. I could either patch it so it's fair for territory distribution since that's more important than the turns, but it may be better to just replace the way cyclic move order works completely.
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