dunga • apex
Level 57
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Hey Guys, I dont know how many here remember me, but I think the oldschoolers do. I played this game for a while and than stoped 4 years ago (i guess).
And I would like to share with you a little bit of my history and how this game had a huge impact in changing my life.
I always loved this game, I love the simultaneous turn enhancement of it, but I think one of the things that made me fall in love with the game was the fact that I was pretty good at it. Since the beggining I had high win rates and as time progressed I learned more and more watching the best players up to the point I could be a match for most of them and then I entered the select group of the severel dozens of best players. I had pretty good results, and at some point I must've been a record holder of the 2v2 ladder. I also was one of the founders apex, and even in the beggining with very few players we also had lots of very impressive results in many tournaments and challenges.
The most of significant part about my history however is how I was involved in the community. At some point I started creating lots of different tournaments, differents events, different formats, I remember creating ideas for every single event of the olympics because of london 2012. I was a frequent user of this forum, and I remember at some point there was a joke of something random happening and dunga would think a new game out of it.
You may think why I am telling all this, and the reason is because all about the game for me boosted my self confidence a lot. The game made me realize a lot about myself, other than intelligence I realized that creativity was an ability highly developed in me and I should had I better look at it and trust its results.
But no matter how good I was as a player, I always thought Fizzer was above all of us as the creator, I had the most admiration of Fizzer. I think that the fact that he made the game all himself and create a format that allow that much customization and community involvment was an amazing incredible accomplishment. I looked up to him, and in some sense I envyed his capability of doing it all, and as a hobby. My involvment with the game and the feeling i had about all of it were the ultimate motivation to start moving towards my real dream, that was to be a game designer.
I entered an university course about game design that was just starting and was really close to my house. A few months later I stopped playing the game because I am not the type of a moderate person, I usually go all in or not at all. In 2013 my 2 daughters moved in with me (I am a single parent) and that was the best and most signficant thing to ever happen to me. One thing that is also relevant is the fact that I started playing league of legends with my oldest daughter, and we played a lot together as I was teaching her everything I could.
Last year I graduated as a game designer. I started working in one side project and a few of mine. But at the end of last year I met my partner, so I abandoned the project I was on to open my own company with her.
She invested in my ideas and we started development with a small crew february this year. We started working in 2 game projects, one of mine that was already in development and a brand new one.
In July this year my oldest daughter with 10 year old went viral for being a 10 year old guy platinum League of legends player. She was massive broadcasted among the community and her videos (or videos about her) reached a few million views. Her(our) channel has 72k subscribers now and expected to reach 100k at some point next year.
Our game was supposed to be launched in july, but our crew is not professional, all young and fresh, and we had just a bad beta of the game one month later. We had to make a decision about finishing it or leaving it for the other game, since we believed the other game would have much more potential. We ended up deciding to continue developing the game, since at end would be at least a very good portfolio.
In november tragedy striked and the mother of my daughters died at age 28. We weren't together, but it was a very hard loss. 2016 had proved to be a very intense and extreme year.
But life has to move on, and my focus is split between the youtube channel and the games development. Last month we than launch our game oficially and we believed to have a very good game in our hands, not a beta anymore. We planned to not make investment in marketing because the game was not yet in condition to monetize properly, first we had finished other aspects of the game. The only thing we did was to post a video in the youtube channel, and later I would start emailing youtubers, and site of reviews and try to get get free publicity going. However the game had bugs, and was not working properly in some devices. And we decided that we would not make selling efforts until we had it figured out.
Something then happened, without our efforts the game started to get life on the play store. It got increasingly more downloads as we panicked to solve the bugs as our score was dropping (our yt fans had given us a 4.8 score in the first 1.500 downloads). As we managed to solve the bug our game was definitely growing fast, in less than a month we have more than 50k downloads, 9k only yesterday. We are extremely happy.
My objective is to tell the history, not to sell the game or get publicity, only if fizzer allows I will post the name of the game or yt channel in here.
I really feel like living the path I dreamt about, and it was all because the game made me realize I could got it, all I want is to my pay my tribute to the game and Fizzer and show the immense gratitude I have for it. This community was by far the best community I ever was involved online, and that was the reason I always wanted to share my history with you all.
Thank you, and sorry for the long post (no potatos)
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