Non default killrate problem: 2017-01-09 18:07:52 |
Torete22
Level 26
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Ratios: offensive 50% defensive 60% // luck modifier 0% // stand guard on
1v1 sometimes attacker wins and sometimes defender wins. Why is not always the same result?
But im having problem also with normal attacks for example:
I attacked with 7 defender had 11. I lost 6 he lost 3. But 11x0.6 = 6,6 i should lose 7 right? and 7x0.5 = 3,5 here i thought it round up i should kill 4 right?
Edited 1/9/2017 18:08:34
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Non default killrate problem: 2017-01-09 18:18:14 |
[REGL] Pooh
Level 62
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Non default killrate problem: 2017-01-10 13:03:28 |
(deleted)
Level 63
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^ probabily weighted random, so not all attacks will definitely work.
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Non default killrate problem: 2017-01-10 19:04:32 |
Torete22
Level 26
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Yes it was weighted random I didnt know that option, thank you for your answer.
Can someone clarify how it works in 1v1 with stand guard on? The result can be no one lose an army? And its not just 50% to conquer because id need the defender doesnt kill my army also right?
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