5 attacks 2 - looses too many times.: 2011-11-18 00:30:03 |
Richard Sharpe
Level 59
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Cowman, why the divide by 2? The rest all makes sense to me.
.95136=1-(5*.6*.4^4/2+.4^5)
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5 attacks 2 - looses too many times.: 2011-11-18 08:03:32 |
Guiguzi
Level 58
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with 75%:
- if there is a spot i consider very important, i attack with 7
- if there is a spot i consider vital, i attack with more than 7
i've seen a 9 or 10 attack fail to take a 2 once. 7 very rarely doesn't take the 2.
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5 attacks 2 - looses too many times.: 2011-11-18 09:30:17 |
Guiguzi
Level 58
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i think fizzer wrote somewhere about rounding up when doing these calculations. maybe that means 13 kills 100% too
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5 attacks 2 - looses too many times.: 2011-11-18 18:02:58 |
cowmandude
Level 40
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Divided by two because if x=1 there is a 50% chance that y=2 and a 50% chance that y=1.
Your minimum kills would be the minimum of possible events in Y when x=0. This would imply(from the formula in a previous post) minKills= floor(np(1-L)). Fixing p=.6 and L=.75 this means minKills = floor(.15*n).
Thus from this I would agree with Perrin's analysis.
The wiki suggests that in the event of a fractional kill, that kill takes place with the probability of the fraction. I.E. 1.95 kills results in 1 kill 5% of the time and 2 kills 95% of the time.
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5 attacks 2 - looses too many times.: 2011-11-18 18:12:57 |
Richard Sharpe
Level 59
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Mathwolf... the huge negative makes sense given the context. He is only ever making the same attack with a high chance of success. As such there is never an opportunity to have positive luck (safe players don't get positive luck by the very fact they are safe).
He would have to repeatedly attack 3 v 2 or something similar in order to see positive luck impact the game.
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5 attacks 2 - looses too many times.: 2011-11-18 18:14:40 |
Richard Sharpe
Level 59
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Makes sense cowman... had completely forgotten about that aspect. Was trying to figure out where it came from forgetting about the luck aspect and instead simply doing the binomial distribution consideration.
Thanks for the answer.
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5 attacks 2 - looses too many times.: 2011-11-18 20:35:04 |
Mo-Tah
Level 2
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Question..,
What about the good-ole **You've Been Screwed** factor? It sure seems to play a big part in real life..,
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