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What to do with Benelux.: 2012-01-06 21:26:32


Domenico
Level 16
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True. I believe I adopted the Netherlands Map somewhere in November. I thought I'd be done December 5, but the current version was uploaded January 2 and now I've found an error, so the definitive version will be on-line in February.
So instead of little over a month, it will have taken me three months to fix an existing map.

Ergo, upload your map next year if you think it's necessary. We're eager to play, of course, but patience is a virtue...
What to do with Benelux.: 2012-01-07 14:06:58


Warrider
Level 2
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Yes, a deadline is necessary but certainly not by works, of course.
What to do with Benelux.: 2012-01-07 21:48:33


Vespasianus
Level 55
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no ofcourse not! What you have done already? What you need to do next...
I am patient, because i just want to make the first battles on this map.
What to do with Benelux.: 2012-01-08 11:21:48


Warrider
Level 2
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Nee ik bedoel een deadline is zeker niet nodig maar je moet ook je best blijven doen
What to do with Benelux.: 2012-01-08 12:35:36


Vespasianus
Level 55
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Just post on forum when you are almost ready ;)
What to do with Benelux.: 2012-01-24 16:41:19


Warrider
Level 2
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Almost ready?
What to do with Benelux.: 2012-01-24 16:58:44


Moros 
Level 50
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When there's any news, I'll tell you. The coastline is taking way longer than I first expected.
What to do with Benelux.: 2012-01-24 18:21:41


Ironheart
Level 54
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moros when it is ready i hope u invite me to test pls
What to do with Benelux.: 2012-01-25 14:03:19


Vespasianus
Level 55
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same here to test ;)
What to do with Benelux.: 2012-02-05 15:44:08


Moros 
Level 50
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Okay, I've stumbled on a problem and I need your opinion.
I've found a place where **5** communes touch. **5!!**
(Huizen-Blaricum-Laren-Hilversum-Bussum)
So, how should I connect them? What's your opinion?
What to do with Benelux.: 2012-02-05 16:17:17


Domenico
Level 16
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If they all really touch, then they should all connect. If it's just the points touching, just be consistent with what you do for the rest of the map.
What to do with Benelux.: 2012-02-05 16:45:45

RvW 
Level 54
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@Domenico:
All planar graph are four-colourable (Google it if you don't know what I mean), so it's impossible for them to "really" touch, it must be only points touching.

@Moros:
Like Domenico said, just be consistent with the rest of the map. If I take Netherlands Big as an example, there's quite a bunch of four-territory points and that map seems to be rather inconsistent, which forces players to always check whether two point-touching territories are connected or not.
What to do with Benelux.: 2012-02-05 21:36:33


Moros 
Level 50
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Okay, different problem:
![](http://i41.tinypic.com/new9oz.png)
Here's Amsterdam, I drew all of the channels and came to a whopping 1857 nodes!
But... Now there's no more room for the airport and harbor sign, and I think it will lag a lot when in the game. Simplify or not?
What to do with Benelux.: 2012-02-05 22:20:38


Matma Rex 
Level 12
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When you place a number over it, all the fine details will be lost anyway.
What to do with Benelux.: 2012-02-05 22:21:38


Matma Rex 
Level 12
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I just realized this is larger than it seemed. Silly me.
What to do with Benelux.: 2012-02-05 23:35:40

RvW 
Level 54
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Well, there's no (easy) way to "unsimplify" ("complexify"??), so how about leaving it as it is for now. After you've (we've ;) ) tested the map, if you don't like it, *then* spend the time on simplifying it (and test again; can be done really quick, since it's just testing performance, not something complicated like playability).

From the sneak peeks you've shown us so far, it looks like you're putting in a lot of detail; I think it would be a pity to throw out all that effort because *maybe* WL can't cope with it. (If you would've asked me beforehand "Hej, Amsterdam looks really complicated, should I draw all the canals" I would've told you you're crazy and of course not, but seeing how you already did it...)

---

I'm unsure how big your harbour and airport signs are exactly but wouldn't they fit in either the Western (upper) part of Amsterdam, and/or the North-eastern (lower right) part? Btw, technically Schiphol is located on land belonging to Haarlemmermeer, according to http://nl.wikipedia.org/wiki/Schiphol:

|> **Het vliegveld ligt in de gemeente Haarlemmermeer** en bevindt zich ongeveer 15 kilometer ten zuidwesten van Amsterdam.

so shouldn't you put the sign (and the corresponding "airport-links") over there?

From a gameplay point of view, having an airport and a seaport in the same territory would create a massive hub of connections. Having two smaller hubs (in directly neighbouring territories) might be better, don't you think (or is that something which needs play-testing)?

---

@Matma: Take a look at Netherlands Big; this territory is (well, by Dutch standards ;) ) positively huge.
What to do with Benelux.: 2012-02-06 09:26:23


Moros 
Level 50
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Schiphol is in Haarlemmermeer? That solves the problem, because the port sign only can fit in the part RvW mentions. And, strangely enough, it doesn't lag! It might when I've made all of the territories, but lets not worry about it now and wait till the map is finished...
What to do with Benelux.: 2012-02-06 13:39:34


Domenico
Level 16
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The municipalities could have exclaves and such, making the graph non-planar. But as far as I know Hilversum is in between some of the mentioned municipalities...
As for Amsterdam, the bay is already pretty intricate. I'd take out the black lines if I were you. This is already going to be one of the most detailed map I know.
What to do with Benelux.: 2012-02-06 14:35:32


Moros 
Level 50
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What black lines? Oh, do you mean the pixelled lines on the background? That was from my template image, it shows the province border.
What to do with Benelux.: 2012-02-06 14:48:58

RvW 
Level 54
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|> The municipalities could have exclaves and such, making the graph non-planar. But as far as I know Hilversum is in between some of the mentioned municipalities...

Erm yes, of course \*shame on me\* you're (in general) completely right. Here that's not the case though, it really is five territories with a point connection.

I used another WL map, "The Netherlands (Big)" (you might be familiar with it :p ) as a cheat sheet: the point is question is due East of the "Het Gooi" bonus square (the last "intersection" before the (blue) "Oost-Utrecht" territories).
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