3.19.5.3 2017-06-14: - Added the ability to play community levels! Press the new Community Levels button on the single-player tab. - Fixed another bug that caused the "bundle is null" error.
WarLight in Unity Alpha now available: 2017-06-15 02:12:56
Apple needs to verify each update you do which usually takes like 1 week so since it still is in development and like every week there is a new update to the client and Fizzer just doesn't want to deal with that. Else you as IOS player will send bug reports that might have already been fixed but you don't know about it yet because Apple is just taking so long for it to actually open up the update.
WarLight in Unity Alpha now available: 2017-06-16 10:35:17
^iOS doesn't suck. How is verifying every update a bad thing? It prevents the risk of getting viruses through downloading an app. iOS is also user-friendly and built on an secure, fast system that is based on Unix. It's also easier for game developers to make games for iOS devices because there are fewer screen resolutions that need to be supported, unlike Android which has many different screen resolutions.
WarLight in Unity Alpha now available: 2017-06-16 19:49:40
just like i mentioned if you are updating like once a week all the bugs that might be send in are already fixed in the next version but need to be verified. Fizzer just doesn't like going through that process like every week so he just puts it up for IOS when the full version is finished.
I'm not saying IOS sucks but that is the thing that is the worst about it together with 80% of the price being the brand price.
Edited 6/16/2017 19:50:33
WarLight in Unity Alpha now available: 2017-06-21 21:47:53
3.19.5.4 2017-06-21: - Added the ability to change the UI scale in the Settings menu. Also reduced the default UI scale by 10%. - Added support for building community levels, as well as viewing creator info on the information page. Click the new "My levels" button on the community page. - When winning a community level, the end-game-dialog now has a Try Again button so you can attempt to get a higher score if you want. Thanks to Muli for suggesting this. - WebGL: The app now takes over the Single-Player and Multi-Player tabs. - When viewing real-time games as a spectator, the clock is now visible. - Improved the look of the Community Levels page on small screens. - The app now more aggressively cleans up memory not in use. Thanks to ViralGoat for reporting this. - Fixed a bug that made the game not make a sound when a lobby game started. Thanks to Muli for reporting this. - Fixed a bug that caused mods to sometimes fail with ModContainerTimeout. - Fixed a bug when sorting community levels by Most Difficult that made the paging not work correctly. Thanks to dabo1 for reporting this.
WarLight in Unity Alpha now available: 2017-06-22 02:40:37
The text window in the android Unity client appears to be hite text on a white background if that could not be fixxed that would be a deal breaker as being able to communicate with your team mates or in a diplo can be disasterous. Other than the text issue its awsome.
WarLight in Unity Alpha now available: 2017-06-22 06:20:04
I forgot about tournaments. Perhaps it's time for Tournaments
Yes, you forgot about your stepchilds (the competitive parts of Warlight including the tournaments). Perhaps, during the Unity transfer, it's time for make some good new features for the tournaments too? ;)