Thanks everyone for the feedback!
chat button doesn't work everytime. I have to press it like 3 times till it opens sometimes.
I'll make the hit detection bigger in the next update.
the "send all" doubleclick doesn't work properly for me. I have to go to the Okay button to submit the order sometimes.
Are you able to reproduce this reliably? I have seen it not work from time to time as well, but I haven't been able to figure out the timing that makes it fail.
double tap doesn't zoom in anymore.
I'll add this to my list but it's a low priority right now.
the Surrender-Box kept popping up for me, even though i already surrendered and was replaced by AI
I'll fix that in the next update.
refreshing (back to the MultiPlayer page in the Unity WebGL client) doesn't seem to take you out of the Quickmatch queue
If you want to cancel a search for a real-time game, make sure you click the Cancel button. Just closing the app won't do it.
I know this is a problem now, but long term I don't think it'll be a problem since I expect all real-time requests to start quickly.
Hopefully I'm not still in the QM queue.
One click of the "Play now" button gets you one game. You're only still in the queue if you click Play Now again.
Just for future reference: if, somehow, you were in the queue for a new real-time QM game, you can always go click "Play now" again then the Cancel button to cancel it.