Autogames fills faster: 2017-06-27 07:54:48 |
Toua Tokuchi
Level 54
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Have you ever wondered why in Multi-day and Real time sections, the autogames(1v1 or 2v2) fills faster than the games we host?
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Autogames fills faster: 2017-06-27 08:04:49 |
Toua Tokuchi
Level 54
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Is it because of easy wins from auto-games?
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Autogames fills faster: 2017-06-27 08:07:43 |
Dutch Desire
Level 60
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It's because it's a know template were you don't have to worry about the settings.
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Autogames fills faster: 2017-06-27 16:26:40 |
ℳℛᐤƬrαńɋℰ✕
Level 59
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Always wondered, why there is no rule to "avoid blacklist for this game". For example blacklist seem not to matter in 1v1 games, but makes hell lot of a difference in team-games and FFA. Maybe something like that gets added in Unity. Would like to avoid blacklist in my 1v1 games.
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