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Update 4.00.8 (Seeking feedback!): 2017-12-01 06:29:46


Kezzo
Level 61
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Template 19 unlocked one win earlier for me than said 😄 auto imp Roma LD
Update 4.00.8 (Seeking feedback!): 2017-12-01 09:59:28


Timinator • apex 
Level 67
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Long playernames without spaces get cut off on their profile page.
Update 4.00.8 (Seeking feedback!): 2017-12-01 10:37:36

Nemo
Level 65
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I mentioned before but maybe was missed. On android app because of turn box and card symbols, it is very hard to click on top territories, like Svalbard on MME without excessive zooming. If I try to drag whole map down, it lets me drag (black space appears on top) and jumps back when released. Same about e.g. Scrabble right side hiding under orders and players tabs. Would it be possible to drag map more to center with receiving black (no map) area in part of the screen without map jumping back?
Update 4.00.8 (Seeking feedback!): 2017-12-01 12:14:32


Buns157 
Level 68
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Similar issue as nemo.

On the download unity client for PC the chat section pops up by accident quite a lot when trying to click a territory. This is the worst on the Greece template in QM for the territory at the bottom of Crete.
Update 4.00.8 (Seeking feedback!): 2017-12-02 07:04:04

Jaymer
Level 57
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Update 4.00.8 (Seeking feedback!): 2017-12-03 07:12:52


Ontar Lenius 
Level 54
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Did we lose the feature of setting a separate time for when a player could be booted by a player and when a player would be auto-booted? (I tried to make a game and didn't see it, I could have just missed it though)
Update 4.00.8 (Seeking feedback!): 2017-12-03 09:39:27


Timinator • apex 
Level 67
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2v2 and 3v3 Ladder table going out of their background box for me.
Update 4.00.8 (Seeking feedback!): 2017-12-03 14:19:59

ARand0mPlayer
Level 61
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I always have all sounds and music turned off, but sometimes in the first game where I take my turn after starting up unity, I still get some sounds. I'm using google chrome. Is this a bug?

Edited 12/3/2017 14:20:10
Update 4.00.8 (Seeking feedback!): 2017-12-03 16:56:35


Darkpie 
Level 61
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Just a small thing: On your blog it still says "<< back to warlight.net" on the link to get back to warzone.com :P
Update 4.00.8 (Seeking feedback!): 2017-12-03 20:25:13


Super Smoove 
Level 61
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I can't find exact boot times anywhere. This is annoying because I have no idea how long I have to wait for a teammate before being forced to lock something in.
Update 4.00.8 (Seeking feedback!): 2017-12-03 20:30:16

(deleted) 
Level 63
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Hover your mouse over the clock/click on it.
Update 4.00.8 (Seeking feedback!): 2017-12-03 20:43:25


Super Smoove 
Level 61
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what clock? I see no clock anywhere on the main screen, under history, anywhere

NOTE: I am not asking about where it says "2 days, 23 hours." I am asking about the exact day hour:minute:second is located for the last turn's move.

EDIT: cannot find for desktop either

Edited 12/3/2017 20:52:16
Update 4.00.8 (Seeking feedback!): 2017-12-03 21:09:33


TBest 
Level 60
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You are right, IDK if there is a way to see the excat time until boot for MD games. I guess you would kinda expect to find it here : https://gyazo.com/a705213bfa06a526e9e9a60b7a8abd71 with a sentence sort of like "This player can be booted in x days, x hours, x minutes.. Not sure if you need seconds there.

The main MP screen do say "waiting for player x for x days x minutes. But it would be nice to have it inside a game too.

If I am right, Smoove is asking for a equivalent of flash showing the turn's exact time of progression in history.

Edited 12/3/2017 21:11:01
Update 4.00.8 (Seeking feedback!): 2017-12-03 21:27:28


Super Smoove 
Level 61
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Once it gets past 1 day, it doesn't say minutes.

Before, when I would look at history, it would show the exact time the turn advanced, which was great because then no one ever had to guess when turns would advance.

Edited 12/3/2017 21:28:06
Update 4.00.8 (Seeking feedback!): 2017-12-03 22:58:35


Timinator • apex 
Level 67
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it's still there Smoove:
Update 4.00.8 (Seeking feedback!): 2017-12-03 23:07:43


Deadman 
Level 64
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The Master Mania map behaves differently on Flash and Unity.

Map Link: https://www.warzone.com/SinglePlayer?PreviewMap=69872
If I click on the icons in the legend, it highlights all bonuses of that kind in Flash(but doesn't on Unity). Is this something that should be fixed by the mapmaker, is it a scenario not supported anymore, or is it a bug?



Edit: Same problem with this map as well - https://www.warzone.com/SinglePlayer?PreviewMap=69965

Edited 12/3/2017 23:13:02
Update 4.00.8 (Seeking feedback!): 2017-12-03 23:38:50

Fizzer 
Level 64

Warzone Creator
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Long playernames without spaces get cut off on their profile page.

I'm not sure how to make it perfect. If we do "word-break: break-all" then people complain about words not wrapping. If we do "word-wrap: break-word" then names without spaces push the page out. If we do "overflow-x: truncate" then spacing looks good but people complain about long names getting cut off.

it is very hard to click on top territories, like Svalbard on MME without excessive zooming

The next update will allow map padding to be configured in the debug menu. This is just the first step towards a fix. If we can find a better padding value it can be adopted as a default, if not we can continue experimenting to find a better solution.

Did we lose the feature of setting a separate time for when a player could be booted by a player and when a player would be auto-booted?

Yes, in practice setting them to different values doesn't work well since sometimes you'll have a player in the game who will click the direct boot button as soon as it becomes available, and sometimes you don't. This just makes it inconsistent and a bad experience for everyone involved.

I always have all sounds and music turned off, but sometimes in the first game where I take my turn after starting up unity, I still get some sounds

I haven't heard of this before. What sounds do you hear? Deploying/attacking/turn advance/music/etc? Approximately how long do they persist?

blog it still says "<< back to warlight.net" on the link

Thanks, I fixed it.

The Master Mania map behaves differently on Flash and Unity.

It looks like the map does something really weird with bonus links. It might be exploiting some bug in Flash to make it clickable, so it's expected that it wouldn't work on any other platforms.
Update 4.00.8 (Seeking feedback!): 2017-12-04 22:35:33


linberson 
Level 63
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I always have all sounds and music turned off, but sometimes in the first game where I take my turn after starting up unity, I still get some sounds


I haven't heard of this before. What sounds do you hear? Deploying/attacking/turn advance/music/etc? Approximately how long do they persist?


I have had this a few times as well. 0,5 seconds of wz sound even though its supposed to be disabled.

edit: has there been any change, unity is going crazy for my cpu again, fps is already down to 15.

Edited 12/4/2017 22:46:30
Update 4.00.8 (Seeking feedback!): 2017-12-04 22:57:06


PJ 
Level 62
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when watching the most recently finished turn, the card situation of the active turn is already displayed (Android)
Update 4.00.8 (Seeking feedback!): 2017-12-05 01:23:54

Fizzer 
Level 64

Warzone Creator
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