New gametype: Shared bonusses for teams: 2017-12-20 23:56:38 |
Roerstokridder
Level 57
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Hi there,
Just recently I thought of a possible new gametype for warlight (yeah old). It came to me during a game of Rise of Rome, what if teams could share bonus income for "big bonusses". For example, The barbarian chieftain bonus in the Rise of Rome map is hard to achieve playing 3vs3. But if the host could have an option to enable teams completing big bonusses can help each other. The distribution of the bonus will be even to each player by percentage of the occupied territories they have compared to the total amount of territories needed for the completion of the big bonus if the whole bonus is completed by teammembers only.
Of course you could you use these settings as host to enable this shared option for smaller bonusses.
Perhaps this option isn't a good idea when playing local deployment or local distribution settings. I don't know, perhaps it's not a good thing to combine.
If you're still reading this, please spare some time to share your thoughts about this thread.
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New gametype: Shared bonusses for teams: 2017-12-21 00:34:50 |
Krzysztof
Level 67
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New gametype: Shared bonusses for teams: 2017-12-22 03:02:44 |
Roerstokridder
Level 57
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@Krystof Thank you Krysztof. The decline of the request kind of makes sense with the complexity but perhaps you can add another set of multi-player games. For example in diplomatic or role playing games.
@TBest Can a self-made mod properly work on a hosted game ?
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