can't agree with moving MME first - MME is more complex, so it's better to get familiar with WL on simplier template.
Maybe just being forced to won 40 games on it (or 60 if you don't want to play FFA) is a bit too much. Also FFA with commerce could be moved lower, at least behind 1v1 ladder.
Templates like:
scrabble no base income
Warrior Duel - RT random starts w/ Commander
Dice, LF + Bombs
Clearly don't belong into QM.
Why so? Because they differ so much? But then you could tell the same about all thouse INSS templates:P
Rise of Rome 1v1 MultiDay has a boot time of 3 minutes + 5 min bank. Its clearly nor multi day...
Yeah, that's my mistake:P. But take in mind it depends whether you play MD or RT.
(Un)fortunately, template name it's not showing in a game name (that would be helpful though:P), so people shouldn't get confused.
Also agree with alt problem.
I'm curious about opinion about losing votes after defined period. Ie. you get votes only from wins in last 6 months. That seems logical, because there is no reason why someone who played 2 years ago and is not playing anymore should influence QM templates. But it can also be a bit annoying and creates decision problem with 'which vote remove first'. Also it's clearly not full solution to alt problem, but certainly discourage to use them.
Additional questions to Fizzer:
- can non-members get modded template from QM? i guess not, but what happen when they are about to unlock such?
Additional additional question to Fizzer:
-
https://www.warzone.com/Forum/293451-math-derive-function-based-inputsoutputs - the DanWL's question in this thread.
Additional additional additional question to Fizzer:
- any chance to get veto percentage for those templates?
Edited 1/17/2018 10:19:44