I know some people have talked about this problem in the past, but now it's gotten so bad, that it's gotten to the point where I want to make a thread about it. The real-time scene is dying, and has been on an insidious decline for a while now. For a while, it would be ridiculously difficult to fill real-time games at night my time. That was fine, because in the morning, games would fill easier. I remember a couple of years ago when RoR games would fill in 5 minutes, even with moderate prerequisites. This is far from the reality of what we see today.
So I took a look at open games, very few of which have filled at all over the past 20 minutes. Almost all of the hosts of these games are waiting a very long time for their games to even fill ONE seat.
https://i.gyazo.com/03d9871512a5a209e34814913d8d9e4e.png https://i.gyazo.com/f7cc74e0ff88d060eca6604a1d6d6087.png Most of these games are on RoR with random starts and Romanum Imperium. But a few are on Europe and Westeros. Currently, a 4-way FFA on Romanum Imperium has started. FFAs tend to start quicker than team games, especially when they are auto-dist and with light prereqs. The majority of hosts nowadays struggle to fill their games throughout literally any time of the day.
I have never seen so many players have to delete their games before. I opened up a standard 3v3 RoR game with manual picks at 9:05 to experiment. I am using my typical light prerequisites - You have to be level 10 or higher, win at least 30% of your 3v3 games, and can't have a boot rate above 30%. It has been 25 minutes, and only two people joined throughout this time, with one having left because the game wasn't filling. A few years ago, this game would have filled in 5-10 minutes. Try to start a real-time game on any uncommon map, and your game will probably never fill unless it's a 1v1 and you get lucky enough to find that one inquisitive player who wants a quick game.
So what is causing this decline? Is WL just gaining less traction? Where did all of the players go? As a real-time player since 2014 it really has only been getting worse and worse, and it's time to really have a discussion about this. This issue has dragged down the quality of games, because the only way to ever get games to fill in a timely fashion is soon to completely due away with all prerequisites entirely, which then deprives the game of all competitive value. It has been 34 minutes now and it's just myself and one random in my RoR game.
Do we just have to accept this decline or is there any way to change it?
Edited 8/8/2018 13:46:16