Hi all! I've created this topic 'cuz it's not really much space in the "Message from host" and this is much more comfortable. So all rules will be here. Rules will be updated as fast as I'll create something new or there will be some changes. For now i make only two diplo games -
"Diplo Deep Alliances" (v.1.x.y, last one is v.1.2.2) and "Dawn of the New World" (v.2.x.y., last one is v.2.0.0)[link -
http://warlight.net/Forum/Thread?ThreadID=35007 ]
Diplo Deep Alliances (v.1.2.2) [updated 17.03.2014]RULES:
1) War Declaration. (WD)
1a)Must be made in public chat.
1b)No WD at 1st turn.
1c)You MUST make WD 1 turn before attacking. ( on 2nd turn you make WD, on 3 you plan attack that will happen in turn. Same thing when allce make WD.
2) Alliances. (Allce)
2a) Allce MUST be public. If Allce in not public, members can freely betray each other without being afraid that they'll become PE.
2b) Allces - not only diplo support, but also military. So if you make WD to player in allce - be ready for some agression from other members.
2c) If one member of Allce make WD to another player - all Allce make WD, so before attacking someone, talk to Allce leader and to members. Better if only leader make any WDs or NAPs.
2d) Player can be kicked out from Allce if he attacks without leader agreement. If player is kicked, leader MUST say in public chat that player is kicked.
2e1) If player leaves an Allce, he cant recieve WD from his previous allys at next turn. Look "3c1)". Same thing, First - neutral, than - declaration, than - attack.
2f) Allce leader - founder of Allce and he represends Allce interests.
2g) Max Allce members - 4 (including leader).
2h1) From time to time leader MUST send (when host asks to send info about allces that exists) such massage in the chat (example):
NHRE - "New Holy Roman Empire". Leader - me, @MusicManiac@. Other members: @jpacer@, @MoonLight Knight@ and @Hoohaman@. At war with {player name} or {allce abbreviation}. NAP with {player name} or {allce abbreviation}
2h2) If you've got no wars or NAP's - dont write anything.
2i) If player is at war and creates/join allce - allce automaticly at war with the enemy of this player. But rule "1c)" must be followed - WD not necessry, but your allce MUST wait 1 turn.
3)Non-Agression Pacts (NAPs).
3a) NAPs CAN be hidden.
3b) But if you want to be sure that no one will break it suddenly - you can declarate NAPs in public chat. Declaration should be from both players.
3c1) You CAN'T make WD to player whith whom you're in NAP. First you need to declarate that you're from now in neutral status. ( 2nd turn - from packt you say that you're neutral now, 3rd turn - WD, next - look "1c)" )
3c2) If you earlier declarated in public about NAP - you can MUST write in public about new status.
4)Public Enemies (PE).
4a) Follow rules or you'll become Publick Enemy (PE) - anyone near you will attack you without any declarations. NAPs and Allces will be canceled for you.
4b) If someone near you is PE you MUST attack him, or you'll become PE.
4c1) If you're at war with someone and near your borders apears PE - war with any of your's enemies is stopped. And you both get back to neutral stance to each other untill PE has got no borders with you no more. Than you should make WD one more time.
4c2) If you're in allce that is in war with other allce and PE appears near your borders than if you've got borders with your allce enemy - he CAN'T attack you or he'll become PE.
About banned players [updated 27.03.2014]b1)Following players can't join my games since they're in my blacklist:
Andyjc21; begin_2000; Gustavo16; Ikines; Kovren; LordGrace; pacman2500; Shadowspawn; Shipdrag.
b2)I do NOT add people to blacklist if i just don't like them - these players has got serious rules violations.
b3)Also, I noticed following players becoming a PE in my previous games - {player name}(how mush times he was PE in my games):
Bane(1); Liza(1); Sekut(1); trevon(1); Vindicativa(1);
b4) As fast as number in brackets reaches "3" - player joins my blacklist, so be carefull.
Edited 3/27/2014 12:46:36