As the current way to Managing Clans is having a Clan Manager. To quote :
You can add or remove players as managers of the clan. Clan managers can do anything you can do - they can add/remove players, set titles, add/remove managers, etc.
WARNING: Be sure to only set players as a manager if you trust them 100%. Since they can do anything, they could even remove you from the clan if they wanted to take control.
As the Clan increases and you'd like to assign other players with authority to Invite players, but not revoke any authority It is an unconfortable feeling to assign another player this huge responsibility since as a founder of a clan you have paid to get the clan and there is a chance someone will ruin the clan as It has happend for other clans.
As goes for my suggestions (the very easy way to improve it drastically)
- Have one Primary Manager(automatically the founder of the Clan) (He cannot be removed by a regular Manager.)
- Have Managers as is for now but he cannot remove the Primary Manager
To further improve it and not too complex to implement
- Have Sub-Managers that cannot remove a Manager. (Perhaps unneccessary but I leave it as is)
- Have Invite Managers (He lacks the authority to remove players)
Edited 3/31/2014 07:33:13