http://warlight.net/MultiPlayer?GameID=3728973 http://warlight.net/MultiPlayer?GameID=4299018this game is made to start off at a specific time in history (1756)
and play our own history but in 'historical routes' which means under the historical conditions.
The main differences between normal warlight setup and this are:
I. : your INCOME is not just based on what you are owning as boni but on several
other factors like
1.military stucture(therefore prussia starts stronger than the sum of its
bonuses)
or
2.economic structure(thus the netherlands are stronger than their bonus)
or
3.administrative structure (which is worse in the ottoman empire and the
polish lithuanian commonwealth)
=> this happens by negative sanction cards
II. : you will be sometimes kind of frustrated as UPRISINGS will occur, if you wage to much war or if you want to keep territories with foreign population.
=> they will come from the "gameleaders-territory" which is connected everywhere
III.: If you are eliminated you will be probably able to take over a new empire
because there are all the time more empires than players,
- empires are created by uprisings
- once a player is gone, his empire will change its owner but not cede its
existence
=> Some of the minor empires will be hold by the GAMELEADER(that why the big part of the map is copper rose/ teal in the games linked above)
TO SUM IT UP :
Realistic historical conditions are enusured by a GAMELEADER, who will try to stay neutral but who will have the RULE over the game, it's his decision how much sanction cards he ALLOWS you to play on yourself in order to increase your income.
I started the next version starting at 1836
and with the constellation of the end of the last game,
butMap, rules, players and settings are updated.
If you agree to follow the Rules and if your historical knowledge is great enough to know what happened in 1756....
.. then I'm sure your can give it a try!
Post me!
Edited 4/7/2014 17:04:40