Who wants to help test a game that uses a mod idea I have? The mod is like the "Bonus armies per turn" feature but in reverse and more configurable. It removes X Gold [see note] for each Y territories owned. The mod comes with an optional basic bonus overrider to make games less of a stalemate. Currently the mod doesn't know if the game is in stalemate - how should a stalemate be decided and what should the mod do in the event of a stalemate?
I should be ready to start multiplayer invite-only test games by the end of the month.
Note: Games that use this mod have to have commerce enabled as mods can't override player income, however Gold (the currency of commerce games) can be. To make gold exactly like income, go to Armies, tick Commerce then untick cities and untick the multiplier. If commerce isn't enabled by the time that the game is created, commerce will be force enabled to work just like income.
Edit: the mod is complete for now, waiting for feedback.