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Clan League 12 Official Thread: 2019-10-03 13:23:10


Master Cowboy 
Level 60
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Why try to speed up clan league?

Because the event which used to last no more than 6 months takes a year to now complete fully.

Because it's now a forced commitment to the game months down the line, that many people can no longer honor at the end of the seasons creating more boots.

Because there is no reason divisions that don't stall the end of clan league (such as division B), should be punished because 5 people decided to take 40+ day vacations at the end of clan league with around 15 games remaining.

Because the more time goes on, the more people complain about the pace of clan league, and eventually something has to be done.
Clan League 12 Official Thread: 2019-10-03 15:52:51


(ง︡'-'︠)ง let's fight!! 
Level 62
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Okay i can see it.

Though I doubt you will speed up the whole clan league.
Simple Reason. While in A and B all tourneys run parallely. Q and C are 2 stages running serial.

Limit vacations will speed up A and B likely, yes.
But I didnt feel that Qs and C have been delayed intentionally.
So it wont make Qs and C faster as it is now.

So no matter if you can speed up Div A and B.
We will then just wait for Qs and Div C to finish.
So you will not speed up the whole Clan League Season.

Theoretical Timeline:
[Tournaments A] ______free_______|
[Tournaments B] ______free_______|
[Tournaments Q] [Tournaments C] |

[1/2size Q] [Tournaments C] |
probably making 6 small Qs with 3 clans.
So only 2 games per template in Q.
best Q clan comes to C.
If C stays as it is. You would be able to reduce time at least by 25%.

Edited 10/3/2019 16:03:07
Clan League 12 Official Thread: 2019-10-03 16:22:50


Master Cowboy 
Level 60
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There is no more qualifiers, just C and D
Clan League 12 Official Thread: 2019-10-03 16:46:08


(ง︡'-'︠)ง let's fight!! 
Level 62
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Oh ok. My fault then. I did not inform well.
Clan League 12 Official Thread: 2019-10-03 18:24:00


(deleted) 
Level 62
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Improvement/Progression will never be found unless you take a risk.

Let's try 3 days 15 days bank time an attempt. After the first 3 games are delegated, we can use the "transfer window" as a break period and make changes if necessary or go back to the vacations in the worst case.

This will work well I imagine because from my experience of CL games, the first two games assigned to you go a quick pace but the 3rd and 4th almost go standstill. While 5th and 6th (end of CL) are at a fast pace again. The damage is done in the middle block of the assignment of games and with subs/no more vacations, games go back to normal pace.

The 15 days banked time and disabling of vacations will reduce the damage of the 3rd and 4th game block dramatically (potentially it could).
Clan League 12 Official Thread: 2019-10-03 18:24:15


I Swear
Level 55
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"@I Swear, a boot every once in a while is fine, but players constantly getting booted is no fun for all the clans, I think. As I am aware, I would want to have competitive games, not players getting booted." - Viking1007

You're acting like people will constantly boot if they don't get to use vacations. Do you see people getting booted "left and right" with regular games? I certainly don't. Its only the unreliable players that nobody should throw on a team, that boot regularly. This is without relying on vacations or banked time. So I really think your point is moot.

Banked timers are not mutually exclusive from competitive games. That's a false dichotomy you have there. I'm not going to continue arguing with a logical fallacy.

edit: name

Edited 10/3/2019 18:24:46
Clan League 12 Official Thread: 2019-10-03 18:52:43


Phobos 
Level 62
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Feels like this subject is beaten to death. Personally I'm swayed by the "we're not trying to speed up clan league just make sure it ends on time" argument. 15 day boot is functionally 2 vacations which should be sufficient for most situations.
Clan League 12 Official Thread: 2019-10-03 19:41:18


Math Wolf 
Level 64
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FYI, some clans would really like to know in which division they play next season before subscribing. Looks like that may not even happen before the registration window closes.

Is that reason enough to maybe have some measurement to speed up the end of each season?

Edited 10/3/2019 19:42:05
Clan League 12 Official Thread: 2019-10-04 18:55:54


Beren Erchamion 
Level 64
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I don't know how many people commenting in this thread have played 3v3 games in clan league, but I have played at least 1 and sometimes 2 3v3 tournaments in Division A every season since CL8. I can tell you that every season there has been an issue with someone abusing vacations and a game being delayed for a month or more (admittedly sometimes it was me - I am not blameless in this). Whenever this happens, any enjoyment you might have had in that game is basically gone. Your communication rhythm with your teammates is disrupted. You have forgotten what is happening in the game. For me the result if that is that I don't even care what happens in the game anymore - I just want it to be over. Almost any solution is preferable to that.
Clan League 12 Official Thread: 2019-10-04 22:41:38


TurboTT117 
Level 61
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+1 to 3 days boot and 15 days of banked time.

I also want to enjoy CL as well as do our best, having CL end when its scheduled to end(or as close to it).

As @Beren said; "Your communication rhythm with your teammates is disrupted." This makes the game less fun and doing all the effort of predicting and trying to make good moves are wasted effort because some want to delay a game, for the sake of delaying it(my own opinion. Some do need the extra time, 15 days are more than enough if stretched out over 6 months).

I understand real life is hectic, but that`s goes for most of us as well. Making CL go further than intended, only makes less player being able to play in time. + You will have teams getting "unfair" advantage by getting free wins, due players being active at the start, stop playing at the end and those who plays them are certain to get points(occurred in CL 10 and CL11 in the Q and C division).

I myself are quite happy with removing vacations and they often delays way more than needed for players(leading them to "abuse" them). I was close to use my first vacation this year for the first time since starting to play warlight(warzone) due getting operated at the hospital midway in CL, but ended up having it as a last option possible. As i was able to play 1 day after the operation. Im sure i was in a very good condition, compared to others that might have done a surgery. But i knew having a week would be at the most needed to at least take my turn(in 3v3 teams this would be even more easy due your teammates can work out the moves for you if needed and you can simply commit).

Again thats my own opinion, so go CL12 and hoping for a well structured CL and good fights with limited time(3 days). I also want to thank Cowbow and all other CL managers that takes up this subject and tries to improve it as its actually a key in how CL can heavy be affected negatively by the previous vacations(that havent worked as optimally).

"Intelligence is the ability to adapt to change"-Stephen Hawking
Clan League 12 Official Thread: 2019-10-05 00:53:04


I Swear
Level 55
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I've played both CL 3v3 at a lower level and seen tournaments dragged on endlessly, so I have only experienced Beren's pain by proxy. :P


"I also want to thank Cowboy and all other CL managers that takes up this subject and tries to improve it" @TurboTT117 Well said, its easy to forget this in the heat of the moment. Volunteer work with responsibility can be truly thankless. I know this is a labor of love, Cowboy and co., and we love you back for it. :D


(I'm not in CL so I can suck up a little.)
Clan League 12 Official Thread: 2019-10-05 02:47:11


Master Cowboy 
Level 60
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Thanks guys! Is anyone gonna suggest templates?
Clan League 12 Official Thread: 2019-10-05 03:01:33

Xenophon 
Level 64
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Clan League 12 Official Thread: 2019-10-05 03:22:13


THE AWESOME OTTERYCAT 
Level 60
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101st will participate,

Primary Contact: Derfellios
https://www.warzone.com/Profile?p=6146168723

Secondary Contact: OTTERYCAT
https://www.warzone.com/Profile?p=1521643938

Edited 10/5/2019 03:22:47
Clan League 12 Official Thread: 2019-10-05 04:06:23


Common Man
Level 60
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I can't tell if you're serious or joking about the debate we're having and telling us to stop it.

Sure, how about this one?
https://www.warzone.com/MultiPlayer?TemplateID=1258297 (2v2)
https://www.warzone.com/MultiPlayer?GameID=19779278 (1v1)

There's also a few other popular 2v2 Templates making the rounds ( I know good 2v2 are hard to find )

https://www.warzone.com/MultiPlayer/Tournament?ID=30865
https://www.warzone.com/MultiPlayer/Tournament?ID=30860
Clan League 12 Official Thread: 2019-10-05 04:26:44


Beren Erchamion 
Level 64
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To the people who submitted templates, please look at cowboy's post on the first page. There is a specific format required to submit templates that you are not matching.
Clan League 12 Official Thread: 2019-10-05 04:41:49


Master Cowboy 
Level 60
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I really only need the Template name and game links. I would make due with template links, but I'd prefer to see some example games on unfamiliar templates.
Clan League 12 Official Thread: 2019-10-05 04:51:43

Xenophon 
Level 64
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@Beren, Cowboy told me via pm that all I needed to post is the template name and link
Clan League 12 Official Thread: 2019-10-05 05:32:40


Master Cowboy 
Level 60
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@xenophon your suggestions are fine, since I know them all. If there is any unknown templates for the future though, please include a game link.
Clan League 12 Official Thread: 2019-10-05 19:20:45


{{NeRo}}
Level 63
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