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How hard would this mod be to implement: 2020-02-18 20:55:37

Mark-Dad-Of-Two 
Level 55
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My son has done one simple mod so far so has that start point

How easy would this mod be for him to implement
If easyish he will give it a go
If hard then forget it
In-between ??

https://www.warzone.com/Forum/405688-going-try-new-starting-system-comments-wanted

That thread discusses a manual way of achieving what I am after
How hard would this mod be to implement: 2020-02-18 21:37:51


JK_3 
Level 63
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https://www.warzone.com/Forum/405688-going-try-new-starting-system-comments-wanted?Offset=23 <- use this link instead of MDOT's link

About that mod, I don't think mods can acces any of the in game chat rooms, so the mod would have to contain it's own GUI. Changing who owns a territory is quite easy, but I am afraid that creating a GUI is not.
How hard would this mod be to implement: 2020-02-18 23:03:45


dabo1
Level 57
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You could do it by letting players pick 1 territory and after that using e.g. reconnaissance cards/bomb cards or whatever other card allows you to select territories you don't own(mod ui also works but isn't too good for it). While in picking phase you would just need to disable attacks and deployment and then distribute the territory the card is played on.
How hard would this mod be to implement: 2020-02-19 14:22:16

Mark-Dad-Of-Two 
Level 55
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Thanks for your helpful replies
If it is going to be hard then he won't be interested in coding it especially a GUI
Er to many other coding projects to do
So what we will do is do it "outside" the warzone environment and then I will create a custom scenario and we can play that
How hard would this mod be to implement: 2020-02-19 14:29:52


TBest 
Level 60
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My son has done one simple mod so far so has that start point

Is the mod on github? Just curious as to his experience. There is no need for a GUI if you follow dabo's suggestion.
Might also be possible to use the Server_GameCustomMessage hook to have it happen in the beginning as well.

Not a mod I would recommend as a first-time mod. But, if he can code it should be possible.

Edited 2/19/2020 14:30:33
How hard would this mod be to implement: 2020-02-19 22:44:00

Mark-Dad-Of-Two 
Level 55
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He put his first mod on GitHub
It involved adding to remaining wastelands as the game progressed
His name is Angel and he posted on here and kindly got help to get it working
Game play wise it offered nothing
But he likes a challenge as he flits from interest to interest
How hard would this mod be to implement: 2020-02-19 22:51:39

Mark-Dad-Of-Two 
Level 55
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What about a mod to offer different starting square choices overriding the current choices when used
Would that be to hard for an early mod ?
I would like to try something in-between what is offered and still random
So able to choose five territories from an overall mix of random half the territories in each bonus rounded down
How hard would this mod be to implement: 2020-02-20 08:02:02


TBest 
Level 60
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How hard would this mod be to implement: 2020-02-20 20:55:17

Mark-Dad-Of-Two 
Level 55
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How do I find swap picks mods and others
I am not a member but would like to see what mods there are
How hard would this mod be to implement: 2020-02-20 20:59:28


TBest 
Level 60
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Create game -> Mods {all the way down in the menu} -> More details on wiki ->Follow wiki link to github or read more about the mod on the wiki

Edited 2/20/2020 20:59:49
How hard would this mod be to implement: 2020-02-24 12:47:38

Mark-Dad-Of-Two 
Level 55
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We have found a way to distribute within war zone doing picks one by one and so altering what we then pick
We found it loads of fun
I would still like to find a way to have more squares to choose from and trial that
What we are after is half the squares in a bonus divided by two and rounded down as the pick from choice
The only way I can think is to manually set something up but maybe I am missing a trick
Programming wise would that be hard mod for him to implement
We are not bothered about a fancy interface he would just need to have the mod running and then override the starting squares random selection with his own and then we would do our manual picking of territories with the way already built into warzone but with our pick round by round system
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