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Rematch created with invited players: 2020-04-28 18:08:27


Major Dingus
Level 62
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Apparently the Rematch feature was changed to automatically invite all of the players from the last game.

I agree that this is probably accurate behavior for a "rematch", but the use-case I personally see most of the time is when people want to quickly re-run a game with the same settings without going through templates (and the same players are 'optional'). I think the result is rather annoying for most of the involved people.

  • those who don't wanna play again need to go into the lobby to decline
  • for those who don't decline or join (just ignore it), the host needs to pick a point in time to remove them - potentially slows down the time to fill, and if those people would actually want to rejoin but were just slow/distracted/whatever, they would have to be explicitly re-invited again (can't just join after being removed by host)
  • those who do want to play again need to go into the game and click join to confirm anyway - no net clicks saved

Overall, I think the total amount of clicks + frustration between everyone is increased in this case, compared to just creating the rematch empty and having the interested people join in.
Anybody has some counterpoints to justify the new system, or would you prefer to revert this?
Rematch created with invited players: 2020-04-28 18:21:12

(deleted) 
Level 63
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Rematch created with invited players: 2020-04-28 18:32:26


TBest 
Level 60
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If you open settings, and grab the template from there, my expectations would be that the players are not included (unless they are part of the template). This means you have to use a saved template, as a custom (unsaved) template will include the players.

Edited 4/28/2020 18:37:44
Rematch created with invited players: 2020-04-28 20:06:11


Major Dingus
Level 62
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Yeah I realize it's an update and not a quantum flip in the codebase. And yes I know that rematching through templates eliminates this. I usually go through templates myself, but I posted this because of playing in a chain of games with other people who were rematching.
The point I wanted to make was that imo this change just increases the collective number of clicks and makes things generally less convenient (every possible situation falls into one of the 3 cases, and every case either increases or doesn't change the number of clicks that end up happening in total).

Yeah I guess I'm on a mission to increase the world's lifespan of mouses and globally save a few calories on finger movement :)
Rematch created with invited players: 2020-04-29 01:14:46

Fizzer 
Level 64

Warzone Creator
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I will change it so you have a choice of whether or not you want a rematch or to re-create the open game
Rematch created with invited players: 2020-04-29 18:18:32


Major Dingus
Level 62
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Nice, best of both worlds :)
Rematch created with invited players: 2020-05-02 01:47:17


TIO*-*END
Level 60
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Congratulations Fizzer.
Simple and objective.
Always thinking of the best for the players.
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