I have 280% Army Camp Production 55% Increased Cache Money (doesn't really matter atm, as I have no auto-buy for army camps) 25% Joint Strike 15% Additional Mercenaries (i doubt that matters) 50% Auto-Conquer
which is enough to beat floating rocks and war of the worlds, but not yet enough for ursa:luna after the changes.
Unlocked Auto-conquer to default level (5%), with:
100% Increased Army Camp Production 25% Joint Strike
And this wasn't even enough to finish Huruey's Castle.
So upped Auto-conquer (AC) to 20%, and this cleared HC, but not Floating Rocks.
So given that AC cost ~200 AP to get to that level and clearing HC only rewarded 100 AP, doesn't seem worthwhile to use AP to clear the challenge levels, as these "auto-conquer"-style AP upgrades don't really help in the main Idle game itself.
Anyone have a different experience with this? Where either different upgrades result in a +Net AP reward, or certain upgrades that benefit both regular Idle & Challenge levels?
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