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Free cache thread!: 2023-07-23 15:23:00


JK_3 
Level 63
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Free cache thread!: 2023-07-23 15:49:31

zzyalpoda
Level 58
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Well, if there are field hospitals, then why aren't there field mortars?
Free cache thread!: 2023-07-23 15:50:20


JK_3 
Level 63
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cause hospitals are useful, and mortars arent
Free cache thread!: 2023-07-23 15:56:00

drillerk
Level 60
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I don't like it
Free cache thread!: 2023-07-23 18:25:33


RageRoyale
Level 58
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mortars are over priced. if field mortars were free ig they'd be fine
Free cache thread!: 2023-07-23 22:29:53

JDB AZ
Level 60
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thanks fizzer!
Free cache thread!: 2023-07-23 22:31:57


AllHailReign 
Level 59
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.
Free cache thread!: 2023-07-23 22:32:30


0zark Girl
Level 57
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yes, at this stage of my WZIB journey, and, in my opinion, mortars could have been a lot more fun if they were more cost effective
Free cache thread!: 2023-07-23 22:32:59


0zark Girl
Level 57
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and where's my free stuff !?
Free cache thread!: 2023-07-23 22:41:59

zzyalpoda
Level 58
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Here is what I was thinking with them:
You would activate them and then you would pick a territory to place them on.
A field mortar at epic grade would be strength 1, being the same as a normal mortar, but free of charge.
At higher grades, the strength rises by powers of 2, which affects loading times and hit rate.
At lower grades, the strength falls, also by powers of 2.
Loading time of field mortar, in minutes, as a formula: floor((1/sqrt(MS))*60)
MS = Mortar Strength
Damage percentage is simply 20*MS%.
Hit rate (at distance 1) is simply MS%, hardcapped at 100% above visibly, but higher than that internally.
Distance 2, again, is 70% of distance 1, distance 3 being 50% of distance 1, distance 4 being 30% of distance 1, and distance 5 being 15% of distance 1. This is rounded to the nearest percent.

Edited 7/23/2023 22:51:56
Free cache thread!: 2023-07-23 22:47:51


0zark Girl
Level 57
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that would make them more fun for sure zzyalpoda
Free cache thread!: 2023-07-24 01:34:23

Alex
Level 58
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ty
Free cache thread!: 2023-07-24 04:19:29


RageRoyale
Level 58
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yw
Free cache thread!: 2023-07-24 21:23:50


JK_3 
Level 63
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lol, Rage taking over my job, nice work buddy :)
Free cache thread!: 2023-07-24 21:50:58

zzyalpoda
Level 58
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So if ACD has DAC as its active mirror, and MD has DM as its active mirror, and HD has DH as its active mirror, then why is there no active mirror for TD (Tech Discount), which would likely be abbreviated as DiT (DT (Damage Territory) would become DaT to account for this and dodge confusion), and its full name would be Discount Tech.
Free cache thread!: 2023-07-24 21:52:00


JK_3 
Level 63
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if it existed, would you actually use it?
Free cache thread!: 2023-07-24 21:52:55

zzyalpoda
Level 58
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Probably not, but just to complete the arc of ACD to DAC, MD to DM, HD to DH, then TD to DiT.
Free cache thread!: 2023-07-25 04:02:37


RageRoyale
Level 58
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JK, i have a plan to take over warzone. once im good, ill make hundreds of games that cost 1 and pay 2 to win, and make 1v1 lottos with custom scenario to take all the coins. if i dont get good, i will buy coins then give them away, flooding the market
Free cache thread!: 2023-07-25 05:13:48

Small_Emp
Level 24
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Mortar Propability also felt like its lying to me, when i tried mortars... had him miss three times in a row with a 70% hit chance. Isnt that a chance of 2,7%? But digging a 3% epic, not gonna happen :D
Free cache thread!: 2023-07-26 01:24:55

Dudical!!!
Level 15
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Highly doubt free caches are still available, but if they are, I would greatly appreciate one!
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