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What statistics would you like to see?: 2021-05-11 21:51:27


JK_3 
Level 63
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I would like a readable smelter stats window that can scroll from left to right:

Right now, the scroll up/down bar is blocking half of the useful numbers. (Since only techs need and profit matter, ive never used any of the other stats)

What statistics would you like to see?: 2021-05-16 12:18:41


sanmu the shamu
Level 59
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Would it be possible for us to have a "total wins" tracker for each clan in Clan Wars? It would make it easier to see how big one's lead is and such.
What statistics would you like to see?: 2021-05-22 16:03:07

ALE
Level 67
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could you add in "Recipe stats" table one column showing "available"
What statistics would you like to see?: 2021-05-23 15:00:38


K2TRA
Level 29
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In the recipe stats, a total owned column would be nice, between in progress and techs needed. I find myself having to hop back and forth into this screen.
What statistics would you like to see?: 2021-05-25 20:53:16


transdimensional ultrasonic waffle
Level 24
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Would be nice to have some line graphs: money/armies/resources gained, territories conquered etc. over time.
What statistics would you like to see?: 2021-05-27 11:24:17

jdman321
Level 60
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What ALE said.
I too think a column showing "Available" would be convenient.
What statistics would you like to see?: 2021-05-28 05:32:05

Dj Storm
Level 59
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A simple statistic: in the "Un-dug dig sites" screen, add the time needed to dig next to the cost.
When there are several sites available, time to dig is a relatively important factor in deciding which site to dig first.
What statistics would you like to see?: 2021-05-28 10:15:05


Diety Emperor Cacao, God Ruler of the Universe 
Level 57
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How many people have blacklisted you
What statistics would you like to see?: 2021-05-29 21:54:49


Ender
Level 64
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what about current consumtion of ores next to mines totals?
What statistics would you like to see?: 2021-06-01 09:44:46


Shin
Level 59
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How about your progress based on the time you are online compared to other players?
What statistics would you like to see?: 2021-06-13 06:13:14


Kratt 
Level 61
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Statistics 4 should reveal how many armies are available in a mercenary camp before getting it.
What statistics would you like to see?: 2021-06-13 14:14:21

Phoenix
Level 25
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Statistics 4 should reveal how many armies are available in a mercenary camp before getting it.

Do you mean A mercenary camp? Then this is one of the two numbers that describe each camp: In ₳189M available for ₩17 each the ₳189M is the maximum number of armies available in this camp.
If you mean ALL camps in total, then sure, this would be a nice information but probably too primitive for statistics, this then should just be available for everyone, I guess.
What statistics would you like to see?: 2021-06-13 14:51:52

Toadee 
Level 56
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I think Kratt is suggesting that before you conqueror a mercenary camp, it would be nice to see information about it.
What statistics would you like to see?: 2021-06-13 15:37:10


Kratt 
Level 61
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I think Kratt is suggesting that before you conqueror a mercenary camp, it would be nice to see information about it.

Exactly.
What statistics would you like to see?: 2021-06-13 15:58:50

Phoenix
Level 25
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Then we had to include:

  • the items/alloys a market sells
  • the base production of an army camp
  • the base savings of a hospital
  • (to some extend) the cache sizes

because that all is effectively the same
What statistics would you like to see?: 2021-06-13 16:03:28


Kratt 
Level 61
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And why not have all of those available with level 4?
What statistics would you like to see?: 2021-06-13 16:11:50


SubLunar Unit 
Level 60
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And why not have all of those available with level 4?


Those are not statistics. Yes, there could be an advancement that would reveal details of assets before the are conquered.
What statistics would you like to see?: 2021-06-13 16:17:14


Kratt 
Level 61
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How would upgrading the advancement work?

Also, statistics literally is an advancement so..?
What statistics would you like to see?: 2021-06-13 16:29:03


SubLunar Unit 
Level 60
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How would upgrading the advancement work?


It was just a suggestion based on your suggestion. It could work in the similar way as the asset revealing advancements do. Something along: reveals the details of the first x army camps/merc camps/markets/caches that you encounter on each level.

Also, statistics literally is an advancement so..?

Yes, it is, but what you are asking is not a statistic. It's a fog busting of sorts.
What statistics would you like to see?: 2021-06-13 16:51:17


Master Jz 
Level 62
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It'd be nice to have visibility enhancements, possibly in a later Phase. Or, it could just be a perk that you get after beating the level once (or twice). In addition to what Phoenix said, I would include:
Recipe name/time/ingredients/sell value
Mine names and ores earned

Some of the visibility advancements already need to be tuned.
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